So, we're putting the finishing touches on Midsummer, and without going into the gory details, a large chunk of the gameplay was vaporized from existence: the weekly slasher competitions. We still have the endgame slasher segment, and we have changed the game's story to put focus on an endgame segment rather than multiple slasher sections. We feel this is important as an announcement because our store page used to have language directly implying multiple sections throughout the game.
The silver lining here is that we feel that the focus on a singular slasher section rather than multiple improves the general gameplay and story, as well as the "unique aspect" of such a section existing in the story itself. It was either that or delay the game for something that we now feel would have hurt the gameplay rather than added to it.
You know the drill. It's a dating sim. But wait: not just any dating sim! One (or more) of your crushes like dating sims, and you, a humble programmer, have decided that is what you will make IN ORDER TO WIN THEIR HEART.
- Create a cast - Write your dating sim over five acts - Use various skills such as actually talking to your crush to figure out what they like, and then put that in the game! - Navigate the new world as an independent developer!
Good luck! You'll need it! Unless you've already played this game and have memorized what to do!