So, for a few smaller games in the past (including tomorrow's Dinos Shakespeare 2 DLC), we have used AI backgrounds. We had both in-house discussions about it, as well as extensively made sure that the singular artist we used for said games was being ethical in what she fed her AI. Scarecrows came out, and at the time, we assumed the generated art was made using the same level of care (as their prior art that we used from the same artist was painted), and while we have no reason to believe otherwise and do not wish to slander said artist, we will be working to attain new background art for Scarecrows. This might look like a combination of new and existing art or it might be new art altogether. Regardless, it will not happen overnight. We will not be using AI art of any kind in any future games. We apologize to both our fellow developers as well as our customers for any ill will gained via our actions.
[ 2023-11-30 04:17:53 CET ] [ Original post ]
- FS DRAG UX [495.13 M]
The business of making holiday plays is good business, and once again, the Elsinore Empire has tasked Kit Marlowe and their theater crew with making a smash hit! "Twelfth Night" is to be the crown jewel of the Elsinore Holiday Network's tenth-anniversary, with the fate of capitalism in the balance!
Will there even be a holiday without holiday movies? Not if you can help it! Assemble your team of actors, train them, write the script and then put on the play to be broadcast into the homes of millions! Be careful, though, because depending on how you train your actors, how their personal lives are going, and so forth, personal grudges may spill out into the production! We wouldn't want that, now would we?
Set phasers to stun and get ready to engage (wrong genre but go with it I guess) in this visual novel/light management simulator! Take on the role of writer, director, and friend as you play over five acts, both with two phases: Real Time, and Twelfth Night.
Will you ruin friendships? Start relationships? Wreck lives? Go completely ham with your godlike power over this production? Only time will tell!
- OS: x86 or compatible processorMemory: 1 GB RAM
- Memory: 1 GB RAM
- OS: x86 or compatible processorMemory: 1 GB RAM
- Memory: 1 GB RAM
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