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Alright, let's try and get these updates coming weekly from now on, because it's been a bit hectic around Orangepixel HQ and I might have skipped some updates here and there! Luckily, we're now back on track, and this week is a sweeeeet update!
Much of my time was put into the whole mining code I started creating a few weeks ago. I had these deployable-devices which could do mining, but it wasn't fully fleshed out gameplay wise. And now it is! Mining now replaces the searching and hunting for resources completely. Not just resources, but the game also had various items placed, which aren't needed anymore, because you can just craft them from your mined resources!
You still have to find mining-hotspots on the planet, but these can be anywhere on and IN the planet, and will often spawn a nice amount of resources for you to work with when crafting usable items. Combined with the teleportation and spaceship-inner area's, it gives the player much more to do!
I managed to work down a huge list of "this can be done better" items, and added changes, tweaks and bug fixes all over the code. Because that can sometimes be a boring thing to do all week.. I also HAD to add a Sandworm, because, what Orangepixel game could be without such a lovely creature!?
Full changes list:
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