This is a little update to make sure YOU as a Steam user also know what's been going on with this game. Because based on just these posts here, you might think the game has not seen much activity, but you'd be wrong!
I've been pushing weekly updates of the game towards Kickstarter backers and Patrons, and I've been posting weekly devlog-videos and devlog-posts all over the place.. except on Steam!
Development has been great, and I'm still fairly on schedule with the game. Some of the key high-lights of features that have been added in recent months since the last update on this Steam page:
- Random life-forms - procedurally generated code creates a fairly large amount of random creatures depending on the planet, the temperature, the layout, and a few other key properties of the environment.
- Base building - this feature has increased a bit, as you can now build a bunch more devices, and you can even connect various devices. So let's say you have a lot of raw-quartz, build a quartz-refinery device, hook it up to a furnace to turn that quartz into silicon, and connect a Silo to that furnace to store all the output in. That's just one of the examples, there's a host of others added to the game!
- Save games - mostly interesting to those who have access to this early build, but we now have proper save-game options (5 slots). Making the exploration part a lot more fun in this early build!
- Lore / Information - A bunch of options to tell the story and various other information you need to understand what's been going on in this part of the galaxy.
- General gameplay and interface improvements - making it more polished, easier for the player to understand what to do, and generally just an improvement all over the place.
- Characters - we now have the option to pick a character, currently only two characters are in the game but I plan on adding one or two more!
Latest DEVLOG :
https://www.youtube.com/watch?v=7uyCugKRRTk
Stay updated!
Alright, I'm always fairly open with development, so just to remind you, the MAIN ways to stay updated on all that's Residual are: Discord.gg/orangepixel - I hang out there during the day as I'm working, and always open to talk about stuff or answer questions. Please don't all private message me, it's a fun, small community, so don't be afraid to post in public. That saves me a lot of time having to repeat things :) This is also the place to talk about ideas, features, and I ask for opinions every now and then.. so best place to give your thoughts on things! Youtube/Orangepixel - Every Thursday there's a new video, and most of those will be covering Residual as that's the game I'm working on! (with some exceptions where I talk about the upcoming Switch game releases). Also next week's video will be about this Kickstarter campaign, things I learned, things to think about, etc. Twitter/orangepascal - My personal twitter, I'm most active on this one, and post all stuff I'm working on. If you prefer just the official stuff, then check the Orangepixel twitter account: less posts, mostly just about releases and discounts. Instagram - I often post Stories about bugs, code, and other things happening. So follow along ! And I will of course also push out updates to this Kickstarter page, but less frequent then all the other options I just mentioned. So you can pick how much of Residual and it's development you want to follow! So for now that's it.. the game is still going strong, and is heading for a 2021 release!
[ 2020-12-21 12:51:05 CET ] [ Original post ]
🎮 Full Controller Support
- Residual Linux [145.06 M]
Residual... a new breed of survival platformer from OrangePixel and legendary indie publisher Apogee Entertainment.
In a forgotten galaxy full of strange planets, a lone explorer crash-lands on one with an ancient alien secret. Venture forth from the shipwreck across a harsh, unpredictable, procedurally generated world. Harvest food and make campfires to stay alive. Craft science-fiction survival tools like teleporters and mining devices. Unearth alien technology capable of repairing the ship. Hunger, cosmic storms, hostile plant life and the mysterious ooze are among the many obstacles you'll face.
You won't be alone! PDB (a snarky floating Personal Disaster Bot) will follow and assist you along the way. Sometimes. PDB also helps you discover the hidden lore, revealing the history of the planet as you explore deeper and deeper, assuming you can survive!
OrangePixel’s uniquely designed Nature Engine generates 1000's of planets from a vast set of environment-based rules, then drops explorers on a world brimming with potential. If a planet orbits close to the sun, intense heat, high winds, and sparse vegetation will pose a set of challenges wildly different from other worlds. Further from the sun, long nights make stamina easier to maintain, but reduced solar power turns every suit function—like scanning the planet—into a critical decision.
Residual welcomes players to a non-violent survival experience with limitless possibilities and no traditional combat. Jump and descend through colorful, highly detailed pixel art evoking classic 2D platformers. Solve light puzzles to reveal secrets of a long-lost civilization. Select a male, female, or non-binary protagonist, customize survival parameters like how fast time advances, and race to repair the ship, dig up ancient secrets, or collect data entries on hundreds of undiscovered objects.
- OS: Ubuntu 12 or newer
- Processor: 2.0 ghz Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD3000 or higher with OpenGL 2.1 support
- Storage: 200 MB available space
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