





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Another week closer to a full game, and this week sees the squashing of close to 60 different bugs but also small things that I dont like or need little improving. So a fix could also be something simple like: move the dialog up 8 pixels. Its all a bit of polish mixed with bug-fixing and making sure we have the most kick-ass game possible!
Ive been pushing daily-updates, since we now have a QA team testing the crap out of this thing, so I want them to have the latest build available. That means version numbers increase with a letter (0.32a..b..c..g) during the week, and on Friday we push out a fresh new version!
I would call the current build pretty much feature-complete. There are no plans for adding big new things, the coming week Ill just be adding achievements, and well have to worry about translation (especially the font used, since it doesnt support languages like Russian.. so I have to figure out a solution for that meaning, find a font that works for such languages).
So not a lot of things to mention in this weeks update, except that IF you update: delete your save-game files, because youll most likely miss out on triggers and events and dialogs. So update, and start a fresh new crash..uh.. game!
Last week I introduced a cuter-version of PedeyB to the game, and in yesterdays devlog I talked about that and more!:
[previewyoutube=tsobx6XN9rk;full][/previewyoutube]
Full changes list:
[ 6078 ]
[ 2063 ]
[ 4243 ]