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Since I pretty much put a stop on big-features for the game, as these are the final weeks before we start porting to consoles, Ive been very busy looking into small features I could still safely add ! These are for the most part cosmetic things, so we now have a larger collection of creatures thanks to adding more bodies,heads and tails. Last weeks version of Residual had 890 creatures, and this version is touching the 3000 !
Linking in to those creatures, the Residex has undergone some changes, and is now much better (I was never happy with that screen in the options>stats menu). Now you get to browse the creatures by species discovered, and then show the various creatures within that species. The system is very crude, a species is basically a body-type, but it works! It makes browsing all your discoveries a lot easier and more organised. The creatures now also come with names which is a combination of their head,body and tail descriptor.
The game also comes with a new font, this is so that we can have a good font used for all languages (previous font had no support for cyrillic languages like Russian!) and of course this week is extremely full of fixes, tweaks and improvements as weve been play-testing the game all week long. Its cool to see how stable the game is, mostly based on the fact that only 2 or 3 bugs came in today as I type this.. and I already fixed those before they came in!
Yesterdays devlog shows the creation of the little dioramas in the credit screen:
[previewyoutube=_GvZfWxlVNM;full][/previewyoutube]
Full changes list:
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