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Void Marauders is now available in Early Access!
Currently the game has 4 soldier classes, a basic skill tree, basic items, weapons and enemies and a functional campaign of 6 systems + 1 last battle. One feature that I promised but it's not yet ready is the Dynamic Rivals, I still need to fix some issues but my first priority now is to get this feature in the game. Of course, players can always ask me to change my priorities with their feedback.
Once that is done I should start working in new content (combat scenarios, weapons, items and maybe a new soldier class) and "combat depth". Currently the missions are limited to "Kill All Enemies" types of objectives, I want to add more objectives like disabling enemy ship systems, raiding locations before a timer runs out or reinforcements show up, bounty hunting, etc. While this games takes major inspiration from XCOM it also takes some inspiration from FTL by having procedural systems with random encounters in order to increase replayability. Thanks for reading and I hope you still enjoy the game at this early stage and if you want to support me further please consider leaving a review, that helps a lot with visibility. And if Early Access is not your thing please consider adding the game to your wishlist. Thanks, Jorge
[ 2022-03-29 17:04:40 CET ] [ Original post ]
After a year and a half of development, Void Marauders is finally available on Steam.
Now it begins the Early Access process where I hope I can get enough player feedback to take this game in an interesting direction but even without feedback I have several ideas about content and features that I would like to add to the game.
Status of the game
Currently the game has 4 soldier classes, a basic skill tree, basic items, weapons and enemies and a functional campaign of 6 systems + 1 last battle. One feature that I promised but it's not yet ready is the Dynamic Rivals, I still need to fix some issues but my first priority now is to get this feature in the game. Of course, players can always ask me to change my priorities with their feedback.
What's After that?
Once that is done I should start working in new content (combat scenarios, weapons, items and maybe a new soldier class) and "combat depth". Currently the missions are limited to "Kill All Enemies" types of objectives, I want to add more objectives like disabling enemy ship systems, raiding locations before a timer runs out or reinforcements show up, bounty hunting, etc. While this games takes major inspiration from XCOM it also takes some inspiration from FTL by having procedural systems with random encounters in order to increase replayability. Thanks for reading and I hope you still enjoy the game at this early stage and if you want to support me further please consider leaving a review, that helps a lot with visibility. And if Early Access is not your thing please consider adding the game to your wishlist. Thanks, Jorge
[ 2022-03-29 17:04:40 CET ] [ Original post ]
Void Marauders
Autarca
Developer
Autarca
Publisher
TBA
Release
Game News Posts:
44
🎹🖱️Keyboard + Mouse
Very Positive
(76 reviews)
Public Linux Depots:
- Void Marauders Linux [4.84 G]
Void Marauders puts you in command of a pirate space ship and its crew. Recruit soldiers, arm them and lead them into tactical turn based battles against alien, robotic and human forces. Board or destroy ships, assault installations and colonies and loot your way across the stars to become the most infamous pirate of the sector.
Loot and pillage enemy ships and installations, sell your well earned loot in space trading stations and improve your ship and equipment. Remember to save something for your soldiers though, pirates and mercenaries will be loyal to you as long as you pay them or you could risk desertion, a mutiny or being thrown through an airlock.
FEATURES:
- Manage a ship and its crew. Recruit soldiers from different classes and species.
- Lead your soldiers in turn based tactical battles against human, alien and robotic enemies.
- Play a procedural campaign for great replayability.
- Loot and pillage enemy ships and installations.
- Trade your loot and buy new equipment and upgrades.
- Manage the loyalty of your crew and hunt down any deserters and traitors.
- Fight Dynamic Rivals: enemies that win reputation for defeating your men or even traitors that will challenge you across the campaign.
- Find and capture the legendary ship The Omen to become ruler of the sector.
MINIMAL SETUP
- OS: Ubuntu 12.04 or later
- Processor: Core 2 Duo Processor or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 256 MB DX11 Compliant
- Storage: 10 GB available spaceAdditional Notes: Product in development. specs could vary slightly.
- OS: Ubuntu 12.04 or later
- Processor: Core i5/i7 or equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 1 GB DX11 Compliant with PS 3.0 support
- Storage: 10 GB available spaceAdditional Notes: Product in development. specs could vary slightly.
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