





Minor Bug Fixes: Movement and XP
Yes, this patch only has these fixes because I'm not done yet with the big changes I promised like the new Assassin class and others but I can assure you that progress continues (the female Assassin model and textures are ready and now I'm working in special skills and weapons for it).
I'm also working in a recent request: to make enemies patrol while they are not yet revealed. This is a big change that will require modifying how the AI works but it could have some cool sinergy with the new Assassin class because of new mechanics like Concealment, Ambushing Enemies and even enemies that can alert others and call for reinforcements. I'm giving this new feature more priority because a growing number of players are asking for it. Thanks for your support, many players have been very supportive when reporting bugs and I appreciate the patience and help. Regards, Jorge
[ 2022-05-16 21:56:34 CET ] [ Original post ]
Hi While I'm working on a big patch some kinda urgent issues came up so I decided to rush this minor patch to address those problems: - Fixed a rare bug where some soldiers could get stuck in animation after moving. - Fixed a bug where explosive deaths (rockets, grenades) wouldn't give experience points. - Fixed a bug where a mission wouldn't end right away after killing the last enemy with an explosive.
Only Fixes for this Patch?
Yes, this patch only has these fixes because I'm not done yet with the big changes I promised like the new Assassin class and others but I can assure you that progress continues (the female Assassin model and textures are ready and now I'm working in special skills and weapons for it).

I'm also working in a recent request: to make enemies patrol while they are not yet revealed. This is a big change that will require modifying how the AI works but it could have some cool sinergy with the new Assassin class because of new mechanics like Concealment, Ambushing Enemies and even enemies that can alert others and call for reinforcements. I'm giving this new feature more priority because a growing number of players are asking for it. Thanks for your support, many players have been very supportive when reporting bugs and I appreciate the patience and help. Regards, Jorge
[ 2022-05-16 21:56:34 CET ] [ Original post ]
Void Marauders
Autarca
Developer
Autarca
Publisher
TBA
Release
Game News Posts:
44
🎹🖱️Keyboard + Mouse
Very Positive
(76 reviews)
Public Linux Depots:
- Void Marauders Linux [4.84 G]
Void Marauders puts you in command of a pirate space ship and its crew. Recruit soldiers, arm them and lead them into tactical turn based battles against alien, robotic and human forces. Board or destroy ships, assault installations and colonies and loot your way across the stars to become the most infamous pirate of the sector.
Loot and pillage enemy ships and installations, sell your well earned loot in space trading stations and improve your ship and equipment. Remember to save something for your soldiers though, pirates and mercenaries will be loyal to you as long as you pay them or you could risk desertion, a mutiny or being thrown through an airlock.
FEATURES:
- Manage a ship and its crew. Recruit soldiers from different classes and species.
- Lead your soldiers in turn based tactical battles against human, alien and robotic enemies.
- Play a procedural campaign for great replayability.
- Loot and pillage enemy ships and installations.
- Trade your loot and buy new equipment and upgrades.
- Manage the loyalty of your crew and hunt down any deserters and traitors.
- Fight Dynamic Rivals: enemies that win reputation for defeating your men or even traitors that will challenge you across the campaign.
- Find and capture the legendary ship The Omen to become ruler of the sector.
MINIMAL SETUP
- OS: Ubuntu 12.04 or later
- Processor: Core 2 Duo Processor or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 256 MB DX11 Compliant
- Storage: 10 GB available spaceAdditional Notes: Product in development. specs could vary slightly.
- OS: Ubuntu 12.04 or later
- Processor: Core i5/i7 or equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 1 GB DX11 Compliant with PS 3.0 support
- Storage: 10 GB available spaceAdditional Notes: Product in development. specs could vary slightly.
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