Void Marauders
Autarca Developer
Autarca Publisher
TBA Release
🎹🖱️Keyboard + Mouse
Very Positive
(78 reviews)
Public Linux Depots:- Void Marauders Linux [4.84 G]
Patch Release Notes: June 21Hi
Got a few fixes and minor changes done during these last 3 days (thanks to a random surge in motivation and clarity) so here they are in detail:
- Added a button to Pay Soldiers individually in the Soldier Panel.
- Fixed a bug where soldiers that gained a level would need to heal the one hitpoint they gained.
- Fixed a bug where cancelling the "Stomp" action would leave the camera stuck in third person.
- Fixed a bug where the "Fire Sidearm" action sometimes wouldn't show up for Assassins.
- Fixed a bug where autosave files where saved as "autosave.sav.sav" (be wary that you might see two autosave files in your list now, the one without extension is the latest one).
- Fixed a bug where the disruption bubble effect wouldn't appear more than once.
- Modified weapon descriptions in stores so they show what class can use them.
- Fixed a bug where using double movement would trigger the end turn before the movement has ended.
- Fixed a bug where sometimes missions don't end right away after killing the last enemy.
- Fixed a bug where Friendly Fire Warning would trigger despite friendlies being just outside of the explosive range.
- Improved the "Hearing Something..." warning so it actually triggers with the closest soldier and enemy and not just the first one in hearing range.
- Fixed Skills and Traits lists so they have a scrollbar instead of overflowing the Soldier Panel when they are too many.
- Fixed a bug where trying to assign new skills to a soldier during the Squad Selection would cause User Interface problems.
- Fixed a bug where going to the Soldier List in a Station after visiting the Ship Upgrade Screen would cause minor User Interface problems.
- Other minor fixes and changes.
Next patch should be mostly content because it seems there's no more critical bugs (fingers crossed) and what's left to fix is mostly polishing and Quality of Life improvement but of course, if you find anything weird or annoying please report it so I can add it to my to-do list.
Regards,
Jorge
[ 2022-06-22 02:08:29 CET ] [ Original post ] 
Void Marauders puts you in command of a pirate space ship and its crew. Recruit soldiers, arm them and lead them into tactical turn based battles against alien, robotic and human forces. Board or destroy ships, assault installations and colonies and loot your way across the stars to become the most infamous pirate of the sector.
Loot and pillage enemy ships and installations, sell your well earned loot in space trading stations and improve your ship and equipment. Remember to save something for your soldiers though, pirates and mercenaries will be loyal to you as long as you pay them or you could risk desertion, a mutiny or being thrown through an airlock.
FEATURES:
- Manage a ship and its crew. Recruit soldiers from different classes and species.
- Lead your soldiers in turn based tactical battles against human, alien and robotic enemies.
- Play a procedural campaign for great replayability.
- Loot and pillage enemy ships and installations.
- Trade your loot and buy new equipment and upgrades.
- Manage the loyalty of your crew and hunt down any deserters and traitors.
- Fight Dynamic Rivals: enemies that win reputation for defeating your men or even traitors that will challenge you across the campaign.
- Find and capture the legendary ship The Omen to become ruler of the sector.

MINIMAL SETUP- OS: Ubuntu 12.04 or later
- Processor: Core 2 Duo Processor or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 256 MB DX11 Compliant
- Storage: 10 GB available spaceAdditional Notes: Product in development. specs could vary slightly.
RECOMMENDED SETUP- OS: Ubuntu 12.04 or later
- Processor: Core i5/i7 or equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 1 GB DX11 Compliant with PS 3.0 support
- Storage: 10 GB available spaceAdditional Notes: Product in development. specs could vary slightly.
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