Hi
I'm here with another dev diary, this time to share details about the content I'm making right now. This content is separated in short term (that is content that will be available in the next patch) and long term (content that will be worked on in parallel to future patches because it will take longer but at the same time it shouldn't lock me from working in other patches):
Short Term Content:
For the next patch I would like to extend the length of the campaign, for that I need a new type of star system to visit with its own encounters and its own enemies. Here's the
"Alien Diaspora":

The Alien Diaspora is a collection of different alien species that were forcibily removed from their homeworlds (by many reasons) and now have banded together trying to survive. Their precarious situation makes them a perfect target for the Pirate's Guild but be wary because cornered animals will fight to the death (they also have new laser weapons, so there's that too).
I'm also adding new combat mechanics like summoning/recharging shields, paralizing enemies and other special abilities that I intend to give to enemies and some player classes.
Long Term Content:
Many have mentioned they would like more customization for the game. At first I just planned to add more accessories and textures but in the spirit of improving the game and making the player feel more attached to their soldiers I decided to add new heads (male and female) for the human classes:

These new heads have a way to animate small expressions (the technical term is "blendshapes") and I can paint them and modify them a bit to have more than one type of face. Once I have the heads ready and combine them with hair models and colors, eye colors, face paint and tattoo textures (as shown in the screenshot) and even some face accessories like visors or implants I will finally have enough variety to feel comfortable.
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That's it for now, I should have a meaty patch soon with the new star system and enemies. Customization will take way longer since there's a lot of content to gather/make and testing to be done but it will be worth the wait!
Regards,
Jorge
[ 2023-04-15 03:05:12 CET ] [ Original post ]