Hi
Here I am with a new content patch, this time I'm adding content for space combat like new enemies, weapons and some mechanic changes. I'm also adding a new "Death's Door" mechanic that gives a chance to every soldier to avoid death during combat (more info below).
New Content:
- Added new ship weapon: Plasma Beam Turrets.
- Added new ship defense system: Point Defense Lasers.

- Added new enemy ships: Alien Gunship and Alien Beam Corvette.
- New Space Combat Quest: hunt down Alien Flotilla.

- Added new non combat encounter: Space Anomaly.
- Added new non combat encounter: Destroyed Ship.
Changes and Fixes:
- New
"Death's Door" mechanic: every soldier starts with a 40% chance of avoiding death. This chance can be increased with some skills and traits, and after using it the soldier receives a debuff for the rest of the mission.
- Now space combat gives loot without needing a Salvage Arm installed in the ship (Salvage Arm doubles the amount of loot given by space combat though).
- Changed Blocking skill (from the Alien Warrior Monk) to only block frontal attacks that are NOT critical.
- Modified slightly the way each soldier reveals the fog so small obstacles and cover don't block this (this could make easier to reveal some enemies in some scenarios).
- Fixed several audio bugs where music was losing volume when moving the camera and some space combat sound effects were triggered too close to the camera (like explosions).
- Fixed a bug where the Gear icon wouldn't be updated after switching to other soldier, making it look like more than one soldier had the same gear.
- Fixed some internal bugs that were creating garbage in the logs.
- Fixed Center on Player button (Home) not working in Star Map.
- Modified "Health" skills to give more hitpoints and increase the Death's Door chance.
- Now installing new weapons in the ship is validated so there's no repeated components or weapons that use the same slot (for example, a Beam turret can only replace the default turrets, it cannot be added as an extra weapon).
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Please feel free to share your feedback with me. I'm always listening, not only ideas and bugs but also comments about balance or just random opinions.
See you in the next patch or dev diary!
Regards,
Jorge
[ 2023-05-31 05:15:34 CET ] [ Original post ]