Hi
I'm hard at work making the next big content patch so I wanted to inform you of what's coming.

The main idea behind this long promised "space station overhaul" is to replace the current space station user interface with small 3D environments and NPCs but not just a cosmetic change, in this way the stations can be different depending of the type of system you are visiting, for example: a pirate lair not only should look differently from a corporate space station but both should offer different services and missions.
New Maps and Missions:
Speaking of missions, I'm working in a new arena map where you'll be able to fight hostile pirates and alien creatures for money and reputation.

With the overhaul, some missions like this one can be taken without leaving the station.
The arena is almost ready but I'm also working in other environment assets like space station/pirate lair interiors. Adding to that I'm working in new enemies to populate these new maps: cultists, pirates, alien fauna and others.
New Services and NPCs:

With the idea of making stations more interesting, I'm also adding new services to some of them. For example, you could "install" traits in advanced medbays, not just use them to heal your soldiers. In that sense I might add negative traits that can be removed with money (example: injuries or disease catched during combat).

Sections like bars, mercenary guilds, etc. will feature some NPCs that give me flexibility to add more station interactions like recruiting, receiving information, missions, lore, etc. Later when the sandbox mode replaces the current campaign, stuff like NPC interactions could prove useful to know about neighbouring systems that you can visit, play with faction reputation (another future feature that might replace infamy) or even to unlock hidden encounters.
-------------------------------------------------------------------------------------------------------------
As you can see, this is still work in progress but it opens a lot of possibilities for new content and interactions. Thanks for reading and see you in the next update!
Regards,
Jorge
[ 2023-11-14 23:11:46 CET ] [ Original post ]