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🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hi,
For this patch I have some extra content and fixes, let's go in detail:
This ship starts with low hull points and weak weapons but to compensate has a Shield Array and Advanced Scanner. It also has a Techno Sorcerer and a few mercenaries as its initial crew.
[img src="https://clan.cloudflare.steamstatic.com/images/39249648/5d29dad66884e351ff7c845129fb3d84c730e737.jpg"][/img][img src="https://clan.cloudflare.steamstatic.com/images/39249648/66f4db60e27a072b296db9e66ad8c9be30a03a8f.jpg"][/img]
I added 3 new quests to add a bit more variety:
Infestation: deal with a Xenobeast infestation in a civilian station of the Abandoned Systems.
Unruly Species: eliminate Krell'Sha rebels in an alien station of the Alien Diaspora.
CDF Incursion: deal with an incursion of the Colonial Defense Force into pirate space.
[img src="https://clan.cloudflare.steamstatic.com/images/39249648/fdd6b96973f6221f127dce19d710374256f7af5b.jpg"][/img][img src="https://clan.cloudflare.steamstatic.com/images/39249648/b60c4a59e6ff81b06b7d0247d0ddb8e534019e1a.jpg"][/img][img src="https://clan.cloudflare.steamstatic.com/images/39249648/caceb153fa7f0f108016571147541671e819a153.jpg"][/img]
I also added 2 new random encounters:
Civilian Starliner: deal with a civilian starliner's escort ships to get some quick cash.
Minefield: explore a dangerous minefield to see what its guarding.
[img src="https://clan.cloudflare.steamstatic.com/images/39249648/1979e8afa8fd2a4abaa1a4f3e04d81a3ceb3963a.jpg"][/img][img src="https://clan.cloudflare.steamstatic.com/images/39249648/83ae769611cdc985d297eee6e54a86785cfb33de.jpg"][/img]
Now walls and some big obstacles become transparent when you hover them with the mouse for a clearer view.
Added achievement for finishing the main quest with the new retrofitted research ship.
Now hangar and medbay services costs are affected by faction reputation.
Added burn effect to barrel explosions.
Reduced cost of Target Spotting skill to 1 AP.
Fix to hull damage sound not working during dialogue encounters in Star Map.
Changed initial camera rotation in combat missions.
Added 4 new music clips for exploration and combat.
Fixed an issue where sometimes the trail of a sniper shot wouldn't be visible.
Fixed wrong values and description for "Crippling Arm Injury" Trait.
Now Medbay (ship upgrade) only cures two soldiers at a time.
Fixed a minor issue where there's a visible tooltip for the player's ship when the ship is not visible in the star map.
Fix to health bars in Victory Panel being too big for their container when soldiers have too much HP.
Configured a few more cover elements as destructible.
Reordered some quests so they make more sense in the systems they spawn.
Fixed reputation set to zero for Abandoned Systems faction.
That's it for now, I have more content (especially quests) planned and polishing/bug fixing for the next patches. Like I said before, we are in the last stretch of Early Access so if you have any feedback you are welcome to share it before the launch.
Regards,
Jorge
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