





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
You wished for it, you got it! Here's what's new in System Under Surveillance:
Ready, set, go! We got your feedback, and we have improved the game. Here's what got fixed:
We hear you, and we are ready with the first series of bug fixes of the Early Access.
In this patch, we have fixed:
We are extremely excited to announce the Early Access release of System Under Surveillance, a huge milestone for us as a small, independent (and self-funded) game studio. We want to sincerely thank all those who decide to purchase the game and be the firsts to experience the adventure, and because of that we are offering a 25% discount to early adopters.
The Early Access version includes
Hello everyone, We have just published an update for the demo, which includes:
In this livestream we play through the demo of System Under Surveillance, illustrating the design choices behind the game, and talking about what to expect in the final game.
We are excited to announce that a new playtest session has started! We have received over 120 interested participants, and we have granted access to all of them.
So, what are you waiting for? We're excited to receive your feedback: your opinion will help shape the final design of the game!
Thank you all for helping us, it's going to be an amazing journey!
If you have any problems with the game or access to it, give us a shout on our social media or here on Steam. We're happy to help.
This month we have finally publisher our Steam page, and the results were better than expected. We want to thank everyone who decided to wishlist the game or join our community. Being an extremely small team, we faced a lot of challenges, but what motivated us the most was seeing the constructive feedback (both positive and negative) that the community has given us on our various channels. Now we are working hard on designing conceptually every level. The levels will interactively tell the story of Adam and TURBO, accompanied by detailed pixel art comic-style panels. Why are Adam and TURBO alone in this dystopian city? Who are these entities trying to capture them? Why does this metropolis look so desolated at night? Can a simple boy and his old rusty robot survive in this environment, and for how long? In the meantime, here is some more gameplay footage. While the footage in question is quite action focused, the final game will balance well exploration, stealth, and action (without combat obviously, SUS has no combat system!). [previewyoutube=c0w2mQ8bydI;full][/previewyoutube]
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