Distant Dials is now available in 1.2 version!
This version provides some bug and trad fixes as well as a better code formatting and file organization.
The main feature introduced is an offline mode allowing to play a truncated (shorter and less difficult) version of the game without a server.
This update is of course free and from now on the game itself will be at a cheaper price on both Steam (0,99$) and Itch.io (1$).
For those who want to host their own server to play online, you can find more infos on https://distant-dials.eu.
With this update, the game is as complete as it can get and Im focusing on my next project (a Godot framework to make multiplayer text-based RPGs).
See ya!
Distant Dials is a science-fiction MUSH (multi-user shared hallucination). It’s a multiplayer game requiring the player to create parts of the experience with others.
Distant Dials is a game relying on dialogues taking place in 2875. The player is a human who shall through discussions with others or with an IA, understand his current state and the state of mankind in this era. He will maybe reach another level of understanding allowing dialogues with 9 other players on issues of the past leading to where humanity is right now.
Features:
- Auto-creation of player characters (portrait, sex, and home planet) ;
- One hour of dialogue turn by turn gameplay, and unlimited group discussions ;
- Short game session possible (less than 5 minutes) ;
- 20 entries « Story » to unlock ;
- 4 progression levels to unlock ;
- 3 unique and exotic graphical and audio universes ;
- Original soundtrack featuring tracks by Horla, Plagiat, Soft and Furious, Meme, Bololipsum, and more…
- Anti-insult filter ;
- English and French language ;
MINIMAL SETUP
Memory: 1 GB RAMNetwork: Broadband Internet connectionStorage: 500 MB available space
Storage: 500 MB available space
RECOMMENDED SETUP
Memory: 4 GB RAMNetwork: Broadband Internet connectionStorage: 500 MB available space