Ahh it wasn't that easy, however I can say that we are slowly approaching the end of the chapter with Defense mode! I think two more patch updates and I'll be able to start adding the new gamemode. In this update I added 2 new enemies (bosses) Monstro and Dammer Statue. I've also added a new tab in the menu "HOW TO PLAY?" which is a tutorial for the game. What's new in this update? -New zombie AI -Fix zombie spawning -Change zombie stats (HP, Damage, Speed...) -Add new tab in menu "HOW TO PLAY?" -Add 2 new bosses (Dammer Statue and Monstro) -Fix Blyskawica equiping scale -Fix G18KRM Equiping scale -Add swipe sound to melee weapons -Change spawned weapons size Keep your fingers crossed that I finish the mode as soon as possible! Have fun!
Hi, this is the last update for this year! I finally managed to finish at the last minute. The update focuses on adding new weapons. You can find the full list in changelog and in game! I hope you will enjoy this update, unfortunately this is the last one so fast, the next ones will take me a little longer because I am going to introduce something that was supposed to be from the beginning of the game, but it is still a surprise! If anyone is reading this I wish you a happy new year! What's new in this update? -Add new primary gun G18KRM -Add new secondary gun "BGF-A" -Add new secondary gun "TZR-14" -Add new secondary gun "Blyskawica" -Add new melee gun "Katana" -Add new melee gun "Baseball" -Add current eqipment HUD -New Fire Axe attack animations -New Knife Attack animations -New HCX reloading animation -New HCX equiping animation -New rt17 reloading animation -New BigHawk reloading animation -Change AKMS price (6000 > 7500) -Change Ammo price (250 > 350) -New attack paramets to all melee weapons -New recoli to all weapons -Reduced zombie charge attack -Now "Interaction Key" in settings work with shop -Add new Muzzle Effect to weapons -New throw Flare animation -Delete Crouch -New lightning rednering settings -Updated Game engine to new version -Fix ammo HUD between weapon change -New weapon recoil system -New achievement system -Add changing FOV when shooting -Change stats scene text size -Achievements now WORKS! See you in the new year!
Hi, after a long and hard work I can finally share a new update [Build 1.23]! The update added many systems fixes, unfortunately I had to disable the ability to earn achievements and player stats. Thus zeroing them out. This was due to the introduction of a new stats system [better secured], in the next update [Build 1.24] everything should be back. Full list of changes you can find below! What's new in this update? -New weapon upgrade "Magazine Capacity" -New weapon upgrade "Fire Rate" -Change weapon upgrade price -New player upgrade "Informant" -New player upgrade "Master Of Clock" -New player upgrade "Hands Of Steel" -Change player upgrade price -Now, zombie spawn with a random scale -Now, zambie can be faster -Reduced zombie damage -Change zombie maximum health (200HP > 300HP) -2 New zombie skins -Fix zombie ragdoll -Fix ammo bug -Fix weapon reload bug -Fix button in weapon upgrade -Fix ESC bug -Add marker in the middle of the screen, when you don't have any weapon -Add Auto-Reload in options -Add show zombie healthbar in options -Add background in player statistic -Now, you can change keybinds -Changed theme in options -Fix big medic health restore -Now, you can select time cycle ingame -Model optimization -Change minimum mouse sensitivity value (15 > 10) -Change minimum View Distance value (75 > 60) -Change minimum brightness value (-2 > -5) -New aim sensitivity setting -New draw htass setting -New volume setting (environment) -Reduced income every five rounds (150$>50$) -Reduced light intensity -Change weapon bobbing effect -Fix escaped flare light flashing -Reduced weapon FOV (75 > 70) Develop Changes: -Rebuild achievements system (currently deactivated) -Rebuild player stats system (currently deactivated) -Fix lot of bugs in game code -New options look And that's it for this update, I hope you like the added content, sooo I'm starting to do another build! See you soon! Thanks for your patience! ~GreQu
Are you ready for Halloween this year? I hope so! Because INFEES will be featuring a monster discount on prices from October 28 to November 1! Even up to -40%! In-game event runs from October 29 to October 31! Hurry because time is limited! See you soon in game! ~GreQu *The event adds new themed environment elements to the game, such as new sounds or models. This does not affect gameplay in any way.
After a few weeks of hard work, I can bring you another big update! In this update I have focused mainly on gameplay and graphics improvements. I have also added the ability to edit/change the graphics in the menu! You can find the full list of changes below. What's new in this update? -New menu gui. -Now, yoy can change/edit textures in menu (Full tutorial and Textures template you can find on discord). -Add more grass/flowers and rock in "Plaza" map. -Change lightning settings in "Plaza" map. -Change path texture in "Plaza" map. -Add Red Mushroom (when you press "F", you can eate it and restore 25%-40% HP). -Add Blue Mushroom (when you press "F", you can eate it and restore 5%-50% Stamina). -Add effect of moving head while walking. -Fix infinite ammo bug. -More "Info text" in shop. -Fix player camera position. -When shop is open.time in gam has been stopped. -Now, you can see weapon bullets. -Change bullets speed and range in all weapons. -Change all weapons damage. -Fix the flare volume change. -Add jump Fov Effect. -Change FOV effect when, running and shoting. -Fix stamina regeneration bug. -Now, you can upgrade weapons, and buy sights! -Change all Weapons Recoil. -Change player movement speed. -Add player and weapons boobing effect. -Stamina wears off more quickly. -Fix Melee hit problem. -Change Ammo name in Shop. -Change Weapons sounds -Fix Shop UI, sounds and text collider. -Map "Plaza" optimization. Develop Changes: -Add resources system. -Preapere to add Multiplayer! -Fix player controller. -Fix save setting ingame. And that's it for this update, I hope you like the added content, sooo I'm starting to do another build! See you soon! Thanks for your patience! ~GreQu
Hi, after many days of work, and writing about 1.6k lines of code, I finally completed this update! I added the ability to pick up and drop weapons, and I completely rebuilt the store system. Now when you want to buy a weapon, you have to place an order, after paying you get a flare which you throw out and get a supply drop! The other big change is the change in weapon recoil, movement effect and animation ! I hope you guys enjoy the update, and now, I'm off to make another one! What's new in this update? -Fix achievements progress on steam -Now, you can drop and pickup weapons! -Add more "Welcome text" in menu -Change weapons recoil -New walk/run/scope etc. animations -Fix zombie blocking outside map -Change lightning settings -Fix discord link in menu Develop Changes -Remake shop system -Remake Inventory system -Change weapon movement system Thanks for your patience! :D ~GreQu
Hi, this is my first bigger update, I have focused on adding achievements and stats, it also helped me to understand many of integration systems with steam. The full list of changes you can find below! ;D What's new in this update? -Add Achievements -Add Effects / Zombies / Weapons volume slider -Add jump FOV -Change "Welcome text" size (smaller) -Better optimization -change rendering settings -Change game colors, contrast, effects etc. -Fix objects very dark shadows -Adding brightness setting in options -Fix black screen when try to back to menu from options scene -Repair and change zombie hitbox -Change settings value positions in options -Repair black screen when clicking "V" -Fix Player hitboxes -Add more collider in "PLAZA" map -Add new ambient sounds in "PLAZA" map -Weapon used statistics Develop Changes -Create achievements system -Remake stamina system (now you must have min. 10% stamina to run or jump) -Change mesh fence position and adding "LOD" to model Thanks for your patience! :D ~GreQu
Hi, this is my second update released. Once again I am improving many features and what I broke in the previous update ;) What's new in this update? - Now, all updates will have own names in changelog. - Fix Options Bugs. - Change guns bullets speed. - Now, player always spawn front of the shop. - Change Camera FOV value (Min. 70 > 60 / Max. 90 > 120). - Repair terrain in "Plaza" map. - Repair Water in "Plaza" map. - Now, every 5 complete waves, add 150$ to next wave complete bonus. - Fix shop and ambient sounds. - Fix Day/Night button. - Now, zombies can't go through walls. Develop Changes -Remake and upgrade Weapon System. -Change guns Recoil System. Thanks for your patience! :D ~GreQu
Hi, I am currently working on fixing and reworking all the features in the game, simplifying them so that I can release all the updates faster and more efficiently. This update is mostly to patch previous bugs, so it doesn't add much new content. What's new in this update? -Add ChangeLog. -Add Player Statistics. -Add PC and game info (Debug). -Removed "Show FPS" from options (Replaced by PC and game info). -Removed 2 ambient sounds. -Add Social Media info in Menu. -Add more "Welcome TEXT" in Menu. -Repair bullets impacts sounds volume. -Change reward for killing a zombie (100$ > 125$). Develop Changes -Remke Saving Data System (Options / Player Statistics). -Change Options System. -New Scene Loading System. -Fix a lots of bugs! Thanks for your patience! :D ~GreQu
INFEES
GreQu
GreQu
2021-06-22
Indie Singleplayer EA
Game News Posts 9
🎹🖱️Keyboard + Mouse
Mostly Positive
(23 reviews)
https://store.steampowered.com/app/1645770 
- OS: Ubuntu 12.04. SteamOS
- Processor: 32-bit. 2 GHz or FasterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD 5000
- Storage: 900 MB available space
- OS: Latest Ubuntu. SteamOS
- Processor: 64-bit. 3 GHz or FasterMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: Geforce GTX 750
- Storage: 900 MB available space
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