Hey, there peeps!
I am both excited and happy to announce... that the website has now been updated to Public Release v1.0.0!
The release includes the following:
- All 5 pages able to be used
- Full compatibility for all devices widths going from as low as the Galaxy Fold to the highest in 4K
- A complete redesign of all interactive elements
- New use of responsive graphics and better-calculated text scaling
- Optimized internal workings for dynamic transitions
- Restructured the CSS to now use libraries capable of creating stylized elements with ease
This took a long time to make, and I'm happy to finally get it out! Every mobile, tablet, laptop, and desktop user can now surf the site with ease!
Just a recommendation, check the featured pages on the Home page ;).
Official Site LinkSide Note
For those of you who are upset with me working on the site instead of the game, the site is NEEDED for the game!
The site serves as the main platform for getting real-time information and updates on all projects that don't need a lot of content to post publicly.
Not to mention that the site is needed to help create a presence for those interested in the game, or who want to know more about who runs development.
Now, you can get all the information and more with the site.
Something else to clarify is that work on the game was being done during the site changes. If you don't believe me, check the Projects page. Take a look at the new previews, progress bar, and dev log updates.
That's all I have to say in regards to the site. If you have any questions, drop them in the comments.
Now if you'll excuse me... I need to get some sleep.
Until the next post!
- L
In this game, you play as 15-year-old Cole Andrews on a journey through a Virtual Isometric 3D world. He doesn't know exactly for sure how he got there, but all he knows is that he has to find a way out.
The only way to do so is to reach the emergency exit at the very top of the world. To reach the top, you'll have to go through many levels containing puzzles of varying difficulty, collect items to help you along the way, and surpass obstacles that will try to prevent you from making it to the end.
The world you are in isn't just a normal, euclidean, isometric world. It's a place built on illusion and visual tricks. In order to get past this and reach the end, you'll have to work with something special, perspective. More specifically, by rotating yourself 90 degrees at a time using a special item.
An area or item that seems far away can actually be up close just by turning 90 degrees in a certain direction.
Be warned! You won't always have this mechanic to help you out! You'll have to be smart and clever to beat every puzzle, obstacle, illusion, and more to get out of the Virtual World and back home to the real world.
The biggest thing to remember: "Everything is not what it seems..."