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March 2022 Development Logs

Development Logs


3/1/22 - 3/2/22 - Started updating the compositions for the official OSTs - Did some tests for clothing rigging and adjustments - Wrote up more of the help prompts for the in-game mechanics 3/4/22 - Continued writing more of the story progression to fill in some missing parts - Finished the needed animations for a special mechanic :). 3/4/22 - 3/10/22 - Finished composing Beyond The Mind - Start creating the layout for the new composition of the Major Puzzle Theme - Updated sprite slicing on a few images to retain their shape without needing small values - Continued writing the progressions, all the way up to Major Puzzle 1 - Separated the Altitude Progression files into separate documents - Updated the startup screen to now use groups to control opacity and reduce animation data - Updated the controller structures to now use Linear Algebra to determine angle directions instead of preset angles based on conditions 3/11/22 - Continued working on upgrading the controller upgrades - Finished upgrading the controller, now the size is reduced and much more efficient 3/11/22 - 3/21/22 - Upgraded the rotation Controls to be reduced in size - Finished composing Above The Skyline - Finished writing the progression for Section 1 of Altitude A - Finished writing the information panels for most features in the game - Tested and updated behavior on some physics features in the game - Created a new pause menu design as the old one was pretty janky - Created a new settings menu - Created a new focus based system for UI settings 3/21/22 - 4/1/22 - Continued with the design for the Pause Menu - Created transitions for swapping between panels in the Pause Menu - Decided to make the settings strictly in the Pause Menu to prevent convoluted systems - Updated value storing for the focus system - Reduced ops for value updating to up speed and performance - Started the new saving and loading system - Finished the remaining components needed in the settings - Settings system v2 is now complete! - File Saving and Loading v3 are now operational!

BUG FIXES


- Fixed an issue where the UI elements would not run their animations anymore once they were updated - Fixed directional issues with the new input axis angle calculation - Fixed a directional issue that caused the Auto Jump system to miscalculate direction - Fixed an issue where rotation would still be calculated from input instead of being left untouched during Auto Jumping - Fixed an issue where the Auto Jumping detector would not reset if it reached the end of its scan distance and found nothing - Fixed an issue where text values would not update once settings were loaded Fixed a mishap where the settings data would not store data at all


[ 2022-04-01 09:33:22 CET ] [ Original post ]

Isometric World: Frame of Mind
LJTProductions Developer
LJTProductions Publisher
Jun 2022 Release
Game News Posts: 20
🎹🖱️Keyboard + Mouse
No user reviews (0 reviews)

In this game, you play as 15-year-old Cole Andrews on a journey through a Virtual Isometric 3D world. He doesn't know exactly for sure how he got there, but all he knows is that he has to find a way out.

The only way to do so is to reach the emergency exit at the very top of the world. To reach the top, you'll have to go through many levels containing puzzles of varying difficulty, collect items to help you along the way, and surpass obstacles that will try to prevent you from making it to the end.

The world you are in isn't just a normal, euclidean, isometric world. It's a place built on illusion and visual tricks. In order to get past this and reach the end, you'll have to work with something special, perspective. More specifically, by rotating yourself 90 degrees at a time using a special item.

An area or item that seems far away can actually be up close just by turning 90 degrees in a certain direction.

Be warned! You won't always have this mechanic to help you out! You'll have to be smart and clever to beat every puzzle, obstacle, illusion, and more to get out of the Virtual World and back home to the real world.

The biggest thing to remember: "Everything is not what it seems..."

Good luck!

MINIMAL SETUP
  • OS: Ubuntu 20.04. Ubuntu 18.04. or CentOS 7
  • Processor: Intel Core i5 8th Gen 2.00+ GHzMemory: 4 MB RAM
  • Memory: 4 MB RAM
  • Graphics: Any GPU w/Shader Model 4.0 capabilities
  • Storage: 500 MB available space
RECOMMENDED SETUP
  • OS: Ubuntu 18.04.5 LTS
  • Processor: Intel Core i7 10th Gen 2.00+ GHzMemory: 8 MB RAM
  • Memory: 8 MB RAM
  • Graphics: NVIDIA GeForce GTX 650
  • Storage: 1 GB available space
GAMEBILLET

[ 6041 ]

17.79$ (11%)
26.69$ (11%)
16.57$ (17%)
13.57$ (15%)
4.97$ (17%)
8.39$ (16%)
21.21$ (15%)
6.79$ (15%)
16.97$ (15%)
17.79$ (11%)
8.42$ (16%)
16.97$ (15%)
17.79$ (11%)
4.19$ (16%)
12.44$ (17%)
26.69$ (11%)
0.90$ (70%)
16.52$ (17%)
8.59$ (14%)
13.34$ (11%)
3.35$ (16%)
4.44$ (11%)
17.59$ (12%)
7.79$ (81%)
16.96$ (15%)
26.34$ (12%)
33.59$ (16%)
17.54$ (12%)
3.29$ (18%)
21.24$ (15%)
GAMERSGATE

[ 1538 ]

2.13$ (91%)
0.99$ (50%)
0.43$ (91%)
5.52$ (82%)
0.6$ (92%)
1.5$ (90%)
7.22$ (58%)
2.13$ (91%)
26.99$ (33%)
0.88$ (91%)
10.0$ (75%)
0.68$ (91%)
0.3$ (85%)
5.95$ (83%)
33.99$ (32%)
0.88$ (91%)
1.06$ (96%)
0.75$ (85%)
4.25$ (79%)
6.38$ (87%)
0.58$ (92%)
0.87$ (71%)
21.8$ (38%)
6.38$ (57%)
6.6$ (78%)
0.79$ (60%)
0.85$ (91%)
3.52$ (82%)
0.6$ (91%)
0.58$ (92%)
MacGamestore

[ 1732 ]

12.79$ (74%)
49.99$ (17%)
39.99$ (20%)
13.99$ (13%)
1.19$ (60%)
2.49$ (75%)
16.29$ (19%)
22.49$ (10%)
12.49$ (50%)
1.10$ (89%)
2.99$ (85%)
7.49$ (17%)
30.99$ (11%)
17.99$ (10%)
1.19$ (76%)
16.19$ (10%)
35.99$ (10%)
1.19$ (87%)
2.29$ (88%)
35.49$ (11%)
23.02$ (20%)
2.35$ (53%)
1.99$ (90%)
1.19$ (88%)
1.19$ (93%)
1.99$ (89%)
54.99$ (8%)
1.09$ (91%)
44.99$ (10%)
21.89$ (27%)

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