Full changelog: - fixed dedicated server sometimes kicking players when steams auth system was unavailable - increased ping networking priority to ensure they get through more often (fixes issues like firefighter sometimes not receiving fire ping) - sniper tracer dart deals no damage (ensures the hit cop doesn't notice that he was hit) - increased tracer dart duration from 10s to 20s - mine and bomb buggy collision fixes - fixed geek sometimes pinging dead/fired cops - players that died in a round and then reconnect in the same round now are killed instantly - robbers now can see the current amount of running crypto miners - added global rank display to scoreboard - increased Combat Medic healing duration from 5s to 10s, increased Combat Medic healing cooldown from 20s to 30s - reduced Combat Medic healing per second from 25 HP to 10 HP - exiting playtest in level editor will now automatically load the playtested map in the level editor again - fixed metal detector PC on Big Bank not working - improved crane hook collision - fixed not being able to place deployables in the Big Bank sewers - multiple Linux crash fixes - fixed class global rank not being displayed on the scoreboard in the first round
[ 2022-01-11 16:36:40 CET ] [ Original post ]
- "Perfect Heist 2"-Linux [7.37 G]
There are 20 completely different classes to choose from, with different abilities, weapons loadouts, and passive perks. All guns of the first part are included in this game, as well as lots of exciting new weapons like a rocket launcher, different types of grenade launchers, and much more!
Every aspect of the game got reworked from the ground up, with much smoother gunplay, greatly improved net code, more user-friendly UI, and exciting new classes and gameplay aspects like destructible walls. There will also be a level system, unlockable cosmetics, and a level editor with Steam Workshop integration, so you can create your own maps or play on community-made maps which complement the five included maps, with four being completely new, and one being a reworked and polished map from the first part.
- OS: Ubuntu (others should work too)
- Processor: 1.5 GHz Dual-CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce 500 Series
- Storage: 1 GB available space
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