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Update 14: New Pilot + Hitman classes, VIP rework, profanity filter and more!


This update adds two new classes to the game, the first one is a new cop class called "Pilot", who has a small reconnaissance plane which he can upgrade with parts he finds inside the bank. Those upgrades include a mounted gun, an improved propeller for faster top speed, and an improved hull which increases the plane's hitpoints.
The second new class "Hitman" is a robber that spawns in a stylish suit that unfortunately is not the right disguise for the outside of the bank, and differs slightly from the usual employee clothing. Equipped with a silenced pistol and a sticky bomb launcher his main focus is killing the VIP targets, he spawns one VIP just like the Bodyguard and his whole team has an increased payout of 15,000$ for killing one of them. His active ability allows him to ping a random VIP target, and should all targets be eliminated already, he pings the locations and class of random cop for his team. The whole VIP mechanic has been changed, previously they forced the robber team to go for PvP strategies to kill them before being allowed to leave, now they only increase the amounts the robbers need by 10,000$ (which is exactly the amount of money the robbers gain for killing a VIP), allowing the robbers to pursue more stealthy strategies. Robbers can now also poison the VIP targets by interacting with them, allowing them to sneakily kill them if the cops don't administer antidotes fast enough. To compensate for these changes, the Bodyguard now has a Rifle as his primary weapon instead of only a Carbine, and can now equip NPCs (including VIPs!) with bulletproof vests, preventing them from dying while the vest is intact and thereby preventing cops from getting fired if they accidentally hit one of those NPCs in a firefight. Vests in general have been changed a bit, they now are visible on the character models, and block any damage until they are destroyed, but in turn, now only take 50 HP of damage until breaking. The Sargeants vest drop now also provides her team with a Carbine and Heavy Pistol, and can now be destroyed by shooting it to prevent robbers from stealing the supplies. The "Backup" cop also received some changes since he wasn't particularly fun to play, he now gains increased sprint speed after calling for help, allowing him to get out of ambushes or chase robbers more efficiently.
The robbers have also received two new masks, one called "Cupcake Mask" spawns a donut when picking up money, which can be consumed to regenerate some HP, and the other mask is called "Cowboy Hat" and allows robbers to steal the horse of the Sheriff cop in addition to regenerating some reserve ammo while inside the bank. A profanity filter has also been added for chat messages and server names to block out disturbing messages, it's enabled by default but can be disabled in the settings menu. Players that go AFK now will also be kicked after 3 minutes of inactivity, and a potential fix for "ghost" players that didn't despawn correctly after disconnecting from dedicated servers and couldn't be kicked has been implemented for this update. Multiple other minor bugfixes and improvements have also been added, you can take a look at them in the full changelog below! New: - robbers can now poison VIP targets, cops can administer antidotes to prevent them from dying - added "Cowboy Hat" mask, regenerates ammo inside employee zones and can steal horses - added "Cupcake" mask, spawns a donut when picking up money - added new cop class "Pilot" (remote-controlled light-weight plane, plane upgrades, smg, grappling hook) - added chat and server name profanity check system - added "Enable Profanity Checks" settings (default: true) - players now get kicked after not moving for 3 mins (except they are dead or controlling a vehicle) - added "Flight Sim control schema" setting for Pilot's plane - added new robber class "Hitman" (spawns one VIP, can ping VIPs current location, silenced pistol, sticky launcher) Changes: - Backup now gains extra sprint speed for 10s after calling for backup - Backup ability cooldown increased from 5s to 20s - "VIP" and "Chairman" event notifications are now visible while spectating or driving a vehicle - missing keybindings now automagically get added if they are completely missing (for example when a new keybinding was added) - motion detectors now get triggered by a gold coin flying through them - removed "has silent grappling hook" from Vault Cracker description - increased Vault Crackers wallhack cooldown from 5s to 15s - Bodyguards shield bubble can now be disabled by Cryptos EMP - Sheriff cuffs increased from 5 to 6 - fall damage and explosive damage masks now completely negate that damage instead of only reducing it - Chicken mask now reduced fall speed and increased air control instead of reducing fall damage - Bodyguard no longer spawns in a VIP - Bodyguard's primary weapon changed from carbine to rifle - Bodyguards can now equip NPCs with vests, preventing them from dying while the vest is still intact, cops don't get fired for shooting NPCs with vests - Bodyguard gains extra vests if he kills a robber or a robber breaks the vest he gave to an NPC - vests now completely negate any damage while wearing them, instead only reducing incoming damage - vest HP reduced from 100HP to 50HP - vests are now visible on the character models - Sargeant's ability renamed to "Military Supplies", now includes a carbine and a heavy pistol in addition to two vests - alive VIP targets no longer prevent robbers from leaving - VIP targets now increase required stolen money by 10,000$ each Removed: - removed "Blocky" mask Fixes: - fixed robber bots often trying to run to an escape van while carrying a bomb bag, instead of trying to blow up a vault door - potential fix for custom maps sometimes spawning duplicates - selecting an object in the level editor now scrolls the object list to that object - fixed dead doctors still getting revive hints - fixed server host sometimes getting "you died" HUD or being forced to spectate cops when another player (who is riding horse/flying plane) should have died - potential fix for "ghost" players appearing when players do not get removed from the server correctly Map Changes: - fixed robber bots getting stuck near spawn on "New York" while trying to reach money bags dropped on the apartement roof for "ghost" players appearing when players do not get removed from the server correctly Level Editor: - fixed some destructible wall variants not despawning correctly after a round ended


[ 2022-05-19 16:07:13 CET ] [ Original post ]

Perfect Heist 2
yeswecamp Developer
yeswecamp Publisher
2021-12-10 Release
Game News Posts: 53
🎹🖱️Keyboard + Mouse
Very Positive (2896 reviews)
Public Linux Depots:
  • "Perfect Heist 2"-Linux [7.37 G]
In this game, one robber team tries to steal money and other goods from a bank while trying not to get noticed by the cop team. The cops have a big advantage in fighting, so keeping a low profile and blending in with the crowd is critical for the robbers. Wait for the perfect moment to knock out one of the employees to use his clothes as a disguise while drilling, bombing, or hacking your way to the loot!

There are 20 completely different classes to choose from, with different abilities, weapons loadouts, and passive perks. All guns of the first part are included in this game, as well as lots of exciting new weapons like a rocket launcher, different types of grenade launchers, and much more!





Every aspect of the game got reworked from the ground up, with much smoother gunplay, greatly improved net code, more user-friendly UI, and exciting new classes and gameplay aspects like destructible walls. There will also be a level system, unlockable cosmetics, and a level editor with Steam Workshop integration, so you can create your own maps or play on community-made maps which complement the five included maps, with four being completely new, and one being a reworked and polished map from the first part.


MINIMAL SETUP
  • OS: Ubuntu (others should work too)
  • Processor: 1.5 GHz Dual-CoreMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: GeForce 500 Series
  • Storage: 1 GB available space
GAMEBILLET

[ 6144 ]

32.19$ (46%)
50.39$ (16%)
16.88$ (16%)
5.03$ (16%)
0.60$ (88%)
17.64$ (41%)
17.79$ (11%)
12.69$ (15%)
5.35$ (73%)
16.79$ (16%)
16.79$ (16%)
17.59$ (16%)
8.49$ (15%)
16.96$ (15%)
8.89$ (11%)
12.59$ (16%)
25.19$ (16%)
20.99$ (16%)
5.97$ (14%)
8.25$ (17%)
12.59$ (16%)
13.79$ (8%)
3.30$ (83%)
4.32$ (57%)
32.27$ (35%)
4.44$ (11%)
12.42$ (17%)
17.79$ (11%)
12.29$ (18%)
25.47$ (15%)
GAMERSGATE

[ 1449 ]

1.7$ (91%)
15.29$ (15%)
1.49$ (79%)
2.5$ (50%)
19.0$ (52%)
2.25$ (89%)
3.0$ (50%)
5.63$ (81%)
8.5$ (83%)
3.4$ (83%)
9.11$ (70%)
16.57$ (45%)
5.6$ (53%)
5.1$ (57%)
3.4$ (66%)
0.43$ (91%)
2.5$ (50%)
8.91$ (70%)
2.38$ (66%)
14.87$ (40%)
1.88$ (81%)
33.19$ (17%)
0.94$ (81%)
12.74$ (15%)
2.55$ (83%)
2.55$ (91%)
3.92$ (87%)
3.26$ (53%)
11.73$ (80%)
2.81$ (81%)

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