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Update 25: New robber class, voice chat, map and balance changes and much more!

This update brings the first work-in-progress version of voice chat to the game, which was a widely requested feature! For now, you have to first enable it in the settings menu, and make sure you have a keybind for the push-to-talk function. You can also check if your mic is working by using the "Voice Loopback" setting, which allows you to hear yourself. There also is a new "Voicechat Volume" setting which can be used to fine-tune the volume of other players talking! Depending on the server setting, you either have a classic team voice chat, or a directional 3D voice chat, where both teams can hear each other, as long as they are close enough!
Another commonly requested feature was a way to save server settings, which now has made it into the game, together with some selected presets for newer and more experienced players! You can save your server settings by giving your preset a name, and after pressing "Save Preset", it will wait for you the next time you start the game! You can save as many server setting presets as you want, as long as they all have different names.
A new robber class called "Master Thief" has also made it into the game for this update, he tries to steal a valuable diamond from the bank, while not being spotted by any cameras. He can hide his face with a mask, or use his drone with EMP capabilities together with his team to disable any cameras in his way. If his face is spotted by one, the cops are alerted to his location, the location of the diamond he wants to steal, and they also gain a cop bot to help them track down the Master Thief. The diamond can only be stolen by him, is worth 25,000$, and gives him lots of movement speed after picking it up! There are also some changes to existing classes, most notably, buffs to the Gym Buddy, Janitor, and Scout, as well as a more streamlined barrel regeneration for the Mechanic, and Demo can now use his sticky grenades to knockback himself or other characters!
All existing maps received some smaller updates, with lots of bugfixes and some new, smaller vents that can not be used by regular characters, but by drones, bomb buggies, or Micros to open up more strategic options for the robber side. The level editor received some love as well, custom maps should run considerably smoother now, there is a brand-new "Empty Map" preset for maps that don't fit into the classic Perfect Heist city, and map creators will notice a new "Light Config" object, which can be used to change sun color, angle/time of day, intensity and fog density, distance, opacity, and color to further customize your map! As always, if you have any questions, feedback, or ideas, please let me know below! Thanks for playing the game and have fun with this update! New: - added new robber class "Master Thief":

  • small surveillance drone with EMP capabilities
  • spawns a diamond inside the bank that only he can pick up, gives him bonus movement speed on pickup
  • if spotted by a camera for the first time in a round, cops are alerted to his location and a bonus cop bot is spawned
- added WIP voice chat:
  • push to talk, works with the already existing voice chat keybinding)
  • "Voice Loopback" setting, allows players to hear themselves in voice chat to check mic quality
  • "Directional Voicechat" server setting, switches from traditional 2D team voice chat to 3D voice chat where both teams can hear each other
  • muted players will also be muted in voice chat
  • only works if the "Enable Voicechat" setting is enabled
- added UI compass - added server setting presets (Casual, Default, Pro) - added option to save current server settings to a custom preset Changes: - pings can now be used while moving - Mechanics barrels now regenerate individually, storing up to 3 barrels (10s recharge per barrel) - Sticky Grenades now knockback players - Sticky Launcher reload duration reduced from 2s to 1.2s - Engineer's proximity mines now only trigger for cops instead of all characters - reduced Micros crouch speed while tiny from 3 m/s to 1 m/s - Janitor now starts with 5 recycling stacks (-> he can now lock one door at the start of a round) - Scout sprint cooldown reduced from 40s to 30s - Janitor can now lock a door for every 3 (before: 5) things he cleaned up - increased trampoline bounciness - reduced trampoline audible range - Gym Buddy can now carry his gym bag without it being visible - changing clothes with Gym Buddys bag now gets rid of paint from FED Agent's fake money bags Map Changes: New York: - added a small vent from Jewelry to the upper employee area - added additional CCTV to lower jewelry Casino: - robber default spawn is now Main Entrance - added a small vent to the Managers office - reworked underground vault side room area - fixed missing collision in the construction site tunnel entrance - added some elevator signs - multiple bugfixes related to glitching under the map Big Bank: - Big Bank robber default spawn is now Main Entrance - added new Big Bank robber spawn "West Street" - changed the lower vault door from a locked door to a fire door - fixed drills sometimes spawning inside boxes - added CCTV box to the roof - added additional CCTV to the upper floor Clepto Bank: - added a small vent from Jewelry to the upper employee area Classic Heist: - fixed missing skyscraper texture Fixes: - fixed player movement around ladders being very inconsistent - fixed arcade machines missing textures on the joysticks - fixed NPCs sometimes walking through metal detectors - potential fix for some votes not timing out correctly - potential fix for weapon skins not displaying for other other players Level Editor: - custom maps now only spawn the default bomb bag if no "Demo Bomb Bag Spawn" is set, otherwise it's spawned at that location - added "Empty Map" setting, removes everything except the skybox and the class selection area - added "Light Config" object, which can be used to change sun color, angle/time of day, intensity and fog density, distance, opacity, and color - removed most of the cars on the default custom map that aren't near the bank to improve performance (avg +15% fps)


[ 2022-11-30 17:22:17 CET ] [ Original post ]

Perfect Heist 2
yeswecamp Developer
yeswecamp Publisher
2021-12-10 Release
Game News Posts: 53
🎹🖱️Keyboard + Mouse
Very Positive (2896 reviews)
Public Linux Depots:
  • "Perfect Heist 2"-Linux [7.37 G]
In this game, one robber team tries to steal money and other goods from a bank while trying not to get noticed by the cop team. The cops have a big advantage in fighting, so keeping a low profile and blending in with the crowd is critical for the robbers. Wait for the perfect moment to knock out one of the employees to use his clothes as a disguise while drilling, bombing, or hacking your way to the loot!

There are 20 completely different classes to choose from, with different abilities, weapons loadouts, and passive perks. All guns of the first part are included in this game, as well as lots of exciting new weapons like a rocket launcher, different types of grenade launchers, and much more!





Every aspect of the game got reworked from the ground up, with much smoother gunplay, greatly improved net code, more user-friendly UI, and exciting new classes and gameplay aspects like destructible walls. There will also be a level system, unlockable cosmetics, and a level editor with Steam Workshop integration, so you can create your own maps or play on community-made maps which complement the five included maps, with four being completely new, and one being a reworked and polished map from the first part.


MINIMAL SETUP
  • OS: Ubuntu (others should work too)
  • Processor: 1.5 GHz Dual-CoreMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: GeForce 500 Series
  • Storage: 1 GB available space
GAMEBILLET

[ 6144 ]

20.99$ (16%)
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3.43$ (14%)
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33.59$ (16%)
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GAMERSGATE

[ 1449 ]

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1.88$ (62%)

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