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This update focuses on class balance, while also improving the level editor and re-introducing custom maps on Linux servers. The Janitor class has been buffed, he can now recycle certain robber gadgets like boom buggies and explosive barrels without setting off an explosion! His secondary weapon has also been changed to the brand-new Slug Shotgun, which fires a single, relatively accurate projectile that deals lots of damages and causes bleeding in hit robbers, who will leave a blood trail for a few seconds, allowing him to chase them down much more easily. The Traffic Cops' barbed wires now also make use of this new bleeding mechanic, while no longer dealing damage to himself or other cops. Robber classes also received some improvements, the Pickpocket can now steal money and abilities from cops a lot faster, while Medic's Syringe Gun now fires faster projectiles, at a higher fire rate which should make it a bit more viable in PvP encounters while still having its main focus on supporting his teammates. The level editor got some performance upgrades, the "Place Windows" button now works correctly again, and the preview images generated for the workshop now look a lot better. Custom Object loading has also been reworked to work correctly on Linux, and hosting a custom map on dedicated Linux servers is now possible again! New:
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