This update aims to improve hit registration, especially on crowded servers. An collision issue with the computer model has been fixed, which resulted in bullets getting blocked by it even if shot slightly above the visible monitor model. The server-side shot verification has also been upgraded, to remove shots that were invalided by the anti-cheat protection systems, even if there was a clear line-of-sight from the shooter to his target.
Two new pick phase options have been added, "Ban Phase" will add a ban menu between the team and class selection menus, allowing players to pick up to 3 classes of the opposite team, with the three most banned classes of each team not being available in the current round. The second new setting is called "Class Wars", in which players will be able to vote for up to 3 classes of their own team, with the most voted class being locked in for all players of the team for this round.
Server owners will be able to decide which pick phase setting they would like to implement on their servers, they will also have the option to iterate through the different settings, allowing for different pick phases each round.
The Artist class has received a small buff, he will now get 1,000$ bonus value for each player on a painting, that has not been painted by him in the current round. "Custom Door" objects in the level editor will now work much more reliable, and their pivot point can now be offset to allow for more fine tuning.
New:
- added new "Pick Phase Type" server setting: "Classic" (default), "Ban Phase", and "Class Wars"
- "Ban Phase" will allow each player to select up to 3 enemy classes, the 3 most voted for classes from each team will be banned in the round
- "Class Wars" will allow each player to select up to 3 classes available to their team, the most voted for class will be played by their whole team in the round
- added "[Advanced] PickPhaseType = 0" dedicated server setting: 0=Classic, 1=Ban Phase, 2=Class Wars
- added "[Advanced] PickPhaseTypes = 0,1,1,2" dedicated server setting, the server will iterate through the different pick phase types, and then start again with the first one
- Artist now gets a 1,000$ bonus for each player he draws, that he didn't already drew this round
- fixed PC Monitors having a hitbox that extends too high up, blocking bullets
- fixed ragdolls affecting server-side shot verification, resulting in some shots not dealing damage
- reduced log size for players playing on custom maps
- fixed rare bug resulting in other players being forced to spectate recently revived player
- fixed Artist not being able to paint other Artists
- fixed "Bank Interior" painting preview showing 3,000$ instead of 2,000$ value
- fixed Backup not seeing dead teammates
- fixed Backup being able to report fired teammates
- fixed Janitor having limited Stamina, if he played Janitor the round before and the round ended while he carried a dead player
- potential fix for players getting vote-kicked on server join even though they hadn't been vote kicked before
- fixed Developer's antivirus not making noise
- fixed "Mesh" object property settings (e.g. "Custom Door"/"Custom Money" objects) not loading correctly when opening a map in the level editor
- lots of "Custom Door" bugfixes
- added new X,Y,Z offset settings to the "Custom Door" object
Perfect Heist 2
yeswecamp
yeswecamp
2021-12-10
Indie Strategy Casual Singleplayer Multiplayer Coop
Game News Posts 50
🎹🖱️Keyboard + Mouse
Very Positive
(2722 reviews)
https://store.steampowered.com/app/1521580 
"Perfect Heist 2"-Linux [7.37 G]
There are 20 completely different classes to choose from, with different abilities, weapons loadouts, and passive perks. All guns of the first part are included in this game, as well as lots of exciting new weapons like a rocket launcher, different types of grenade launchers, and much more!
Every aspect of the game got reworked from the ground up, with much smoother gunplay, greatly improved net code, more user-friendly UI, and exciting new classes and gameplay aspects like destructible walls. There will also be a level system, unlockable cosmetics, and a level editor with Steam Workshop integration, so you can create your own maps or play on community-made maps which complement the five included maps, with four being completely new, and one being a reworked and polished map from the first part.
- OS: Ubuntu (others should work too)
- Processor: 1.5 GHz Dual-CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce 500 Series
- Storage: 1 GB available space
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