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Hello everyone! It's the Next Fest already, amazing how time flies! With it, as promised, we've released the updated Astra: Fading Stars demo (v0.3.0) to properly celebrate the event. First, we want to thank you all for your feedback, support and play-testing, we've come a long way since the original 0.1.x versions and it wouldn't have been possible without you! We also want to welcome all the new players and encourage everyone, who's already played any of the previous versions, to checkout out this update too as it finally includes story elements! Now, without further ado - here are the patch notes for v0.3.0:
Hello everyone! Those of you who're on the beta will have already noticed this but... for everyone else, we got some exciting news!
The patch version 0.1.4 for the demo is a small patch release following 0.1.3. In this patch we polished the boss' animations and fixed some small rendering issues.
Patch version 0.1.3 for the demo is here! A significant demo release with lots of updates including map updates, reduced touch damage, a simplified Astra Call, in-game tutorials, working upgrades and more! First of all, huge thanks to you all for playing our demo and for all the feedback you provided us, it is really helpful! We tried to integrate most of it along with our planned updates and hope you'll enjoy this updated demo release! So, without further ado, here's the list of changes from 0.1.2:
Patch version 0.1.2 for the demo is here! In this patch we mitigated some of the design challenges a lot of players met which increased the difficulty while not really contributing to the challenge we aim to provide.
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