- Gunmancer now supports controllers
- support is specifically for Xbox controllers and steam deck
- generic gamepads and PS controllers should work too, they just won't have gamepad-specific glyphs
Hello there,
back with another update today with a new Halloween themed level - Pyromancers dream. Play quickly cause it won't be here forewer. Wonder what you can find inside? The answer is 3 new enemies and 1 new boss - namely fire-spitting spiders, skeletons with flaming swords, flame wall casting witches and evil Jack-o'-lantern.
So long and good massacring Halloween creatures.
Dragon's breath - flamethrower shotgun - raycasting weapon with lots of bullets and a huge spread
Steampunk minigun - fast shooting with bouncing rounds
Balancing
- nerfed accuracy upgrades on shotgun
Also, I'd like to tell you that I'm working on Halloween themed in-game event that will hopefully come next Monday.
So long [ 2021-10-18 15:41:32 CET ][ Original post ]
Hey everybody,
back again with a biweekly update, now 4th one. Today mainly focusing on visual improvements.
Content
- new model for Gunmancer
- colour customization of Gunmancer's coat
- new weapon: toxic grenade launcher
Improvements
- better UI
- bouncing projectiles have a more realistic trajectory (concerns steampunk shotgun and disc launcher)
Bug fixes
- rooms no longer close when you enter them after killing everyone in that room
Hey everyone,
back again with a biweekly update. The main change is that now the rooms close when you enter them and remain that way until you kill all enemies there. Another change is that after death/victory you can see how many enemies you killed and how long it took you. But that's not everything there are also 2 new weapons emperor's hand (shoots lightning) and a-bomb-ination (emp), raising the total weapon count to 21 and I also hid a spear upgrade on 3rd level.
Another important update is that I started working on Official Wiki , if some of you want to help out I'd be more than glad.
And one last thing if you'd want some merch you can find it here.
If you have any ideas for merch, game or otherwise feel free to leave them in the comments.
SUMMARY
Content
- new room - incinerator (in Lab - 2nd level)
- new enemy - flame bot (spawns in incinerator) - has flamethrowers for hands
- weapons - 2 new weapons - revolver (shoots as fast as you can click) and firework launcher
Balancing
- increased enemy probability on 1st level
Bug fixes
- fixed silicon heaven achievement not unlocking
- fixed Linux version not booting up directly from steam
- fixed weapon choice UI not starting on the first weapon
- minor bug fixes
Content
- music - musical composition for each level and main menu
- weapons - 4 new weapons - arsonist's handbook, tesla gun, rocket-propelled chainsaw and crossbow
Balancing
- lab (2nd level) - turret - changed explosive damage to shrapnel
Bug fixes
- minor bug fixes
Gunmancer is a science fantasy roguelike top-down shooter. Summon guns as you shoot your way through mysterious randomly generated dungeons full of ancient forbidden magic of guns and dangerous monsters.
Key Features
Action combat - quick paced reflex heavy shooting and dodging
Bosses - defeat terrifying boss at end of each dungeon
Progression - become the most powerful gunmancer that ever lived as you find more and more destructive secrets of gun magic
Randomly generated dungeon - huge variety of room and enemies
Create your weaponry out of thin air
Place down floating magic guns that shoot when you do
Take the shooting to next level as you shoot through every enemy in room with half a dozen guns at once
MINIMAL SETUP
Processor: FX-6130 / Core i5-3450
Graphics: NVIDIA gt 640 / AMD Radeon HD 5750Additional Notes: tested on Linux Mint