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Improvements update - hitches gone, new vehicles behaviour

Hey Astro Colonists! The new build with more improvements is here! It changes object collisions and eliminates hitches! Thanks to the M4D_4LI3N report, I was able to change physics and remove game stuttering.

ROVER FLIP



Since many physical collisions are now gone, the game needs to rely on optical (query) physics. There is a new system in place to prevent the rover from clipping, going through planes and flipping over.

SMOOTH VEHICLES



Spacecraft is no longer using physical movement and default replication but instead custom movement similar to character movement with collision detection. I could turn spacecraft into another "character" type, but I preferred keeping it as a simple Pawn and making use of Smooth Sync technology, which precisely synchronizes positions between clients and a server.

ELIMINATING HITCHES



Reducing the number of physical collisions allowed for a great reduction in the number of hitches caused by physics when moving the station. Before the change, it was taking up the entire frame CPU budget (33ms). Right now, it's not even noticeable.

QOL



"Hold" interactions got improved and accurate. Arrows of box selections are no longer "jumping" and are very precise thanks to better collision plane tracking drag.
There are new levels of transferring electricity, water and gas. Expert docking is now capable of sending 5k electricity!

FIXES & IMPROVEMENTS


  • Fixed crash related to picking parking bot
  • Fixed construction rotation for walls - is now possible to rotate objects and change camera rotation
  • Fixed multiple hitches caused by physics calculations
  • Gas, water, and electricity now have different values for each docking level 1,2,3
  • Improved drag interactions
  • Fixed single player Colony Origin construction position
  • New, easier-to-construct drills and giant drills
  • Fixed scaling of animated decorations like FAN
  • Fixed scaling of snap elements like lamps
  • Changing decal colors is now supported in multiplayer
  • Copy/pasting of objects, snap, and decals are now previewing the correct rotation and scale
It was a very busy week, so I hope you will like the changes. Please let me know if you encounter any issues on Discord: https://discord.com/invite/EFzAA3w

SALES


https://store.steampowered.com/app/1614550/Astro_Colony/ Thanks guys so much for your support! Tefel (Terad Games)


[ 2024-07-30 14:35:34 CET ] [ Original post ]

Astro Colony
Terad Games Developer
Terad Games Publisher
TBA - Wishlist and Follow! Release
Game News Posts: 116
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (1851 reviews)
Astro Colony is an endless simulation focused on exploration, automation and management.


Traverse the universe full of unexpected events and discover unknown grounds.


Construct unique transport systems using conveyor belts and pipes.


Recruit new Astronauts and fulfill their needs by providing food and shelter.


Research over 70 unique technologies to progress in colony development.


Move stations, dock them and create a galaxy network no one have seen before!

But be aware, the danger is lurking around the corner!

GAMEBILLET

[ 6138 ]

33.17$ (17%)
2.50$ (72%)
0.81$ (92%)
16.99$ (15%)
15.99$ (20%)
6.77$ (77%)
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0.90$ (91%)
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8.39$ (16%)
0.80$ (90%)
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16.52$ (17%)
25.47$ (15%)
11.02$ (15%)
4.22$ (15%)
12.44$ (17%)
25.19$ (16%)
8.39$ (16%)
7.50$ (50%)
GAMERSGATE

[ 3464 ]

3.83$ (74%)
3.75$ (75%)
13.2$ (67%)
2.5$ (50%)
3.19$ (79%)
4.75$ (76%)
0.45$ (85%)
9.0$ (70%)
17.59$ (20%)
3.4$ (80%)
2.1$ (70%)
14.99$ (50%)
3.0$ (70%)
2.76$ (79%)
8.0$ (60%)
7.04$ (65%)
2.85$ (90%)
9.0$ (70%)
1.2$ (92%)
1.88$ (62%)
1.2$ (85%)
17.99$ (40%)
15.74$ (37%)
1.67$ (83%)
1.7$ (83%)
4.75$ (81%)
2.5$ (50%)
15.83$ (37%)
4.69$ (81%)
9.99$ (50%)

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