Hey Colonists!
The MODKIT just got big update to support all recent project changes related to Transport & Locomotion major update. Prepare yourself to unleash your creative side!
Gettings Started
All you need for modding is
Unreal Engine 4.27 downloaded from Epic Games:
https://www.epicgames.com/
and on the same hard drive the
AstroColonyMOD project, which you can download here:
https://drive.google.com/file/d/1_a7RrhsYSqnMV-JhTC6RtUcS5hPwbkI9/

All example mods are updated:
- Racing
- Menu Music
- Cheat Console
- NewRecipe
and more examples will come soon!
Documentation
The documentation is now updated, showing new functionality. Please check this useful guide that shows step by step how to create a mod for the game, zip it and then share it with the community
https://bit.ly/AstroColonyDoc
I would love to post a tutorial about modding and simplicity of using Modkit 2.0.
Sharing your creations
To share your creations or find Mods, you can use two platforms
Steam Workshop or
Curseforge in the modkit!
MODS can be uploaded from Editor
In the modkit there are now 3 possible actions (buttons) located in the toolbar menu:
- Create MOD
- Package MOD - creates zip which can be tested and uploaded
- Upload MOD (new) - uses Steam authentication to upload mods to CurseForge

Uploading mods becomes extremely easy. It only requires running
Steamin the background, which will let you send mods directly to your Steam Workshop & CF library, at the same time sharing them with Astro Colony community!

Modkit has 100% functionality of the game, so you can do crazy stuff with it, like:
- designing new voxel planets
- creating space stations
- defining new recipes
- adding new devices
- overriding game rules
Please join
Discord modding channel where you can share your thoughts and get modding advises.
Expect more announcements soon regarding modding contests.
I cannot wait to see your creations!
See you soon Colonists!
[ 2024-10-27 10:58:43 CET ] [ Original post ]