Hey Astro Colonists!
In preparation of a major content update "Threats & Defense", I just published another improvement and stability update. Below, you can check what actually changed in the game.
FARM PLANT SELECTION IS BACK

Farms and barns are now allowing to select what plants/creatures are used. This is a great way to restrict farms / barns to doing one thing and not accidentally harvesting another plant.
BALANCE AND UI CHANGES

The game received quite a few balance changes, new UI improvements, new order for slots, and more relevant recipes.

The technology tree has been adjusted, recipes require technologies, and the blueprint voxel designer only works after the appropriate technology has been discovered.
IMPROVEMENTS
- Farm selection is back, locking farm to one selected resource
- Extended tech tree is better organized
- Tidied up recipes and balance changes
- Construction screen with improved order
FIXES
- Cable car system got refactored with many small fixes
- Cable car pathfinding improved, always being up-to-date after player changes
- Docking sequence is now interrupted if another docking action is performed
- All icons are now hidden when possessing a device
- Fixed blueprint pole connection
- Fixed some hotkey preview for tools and interactions
- Fixed a few cases of unlocked recipes by default and not by related technology
- Pressing "E" is no longer closing the window when input field is selected
GAME DISCOUNT
The game is currently discounted -40%. Please tell your friends!
https://store.steampowered.com/app/1614550/Astro_Colony/
STREAM
I will be streaming and then re-streaming the game on Steam.
Please check
Discord for more info.
Thanks guys so much for your support!
Tefel (Terad Games)
[ 2025-01-19 16:46:59 CET ] [ Original post ]