Astro Colony is an endless simulation focused on exploration, automation and management.

Traverse the universe full of unexpected events and discover unknown grounds.

Construct unique transport systems using conveyor belts and pipes.

Recruit new Astronauts and fulfill their needs by providing food and shelter.

Research over 70 unique technologies to progress in colony development.

Move stations, dock them and create a galaxy network no one have seen before!
But be aware, the danger is lurking around the corner!


Traverse the universe full of unexpected events and discover unknown grounds.


Construct unique transport systems using conveyor belts and pipes.


Recruit new Astronauts and fulfill their needs by providing food and shelter.


Research over 70 unique technologies to progress in colony development.


Move stations, dock them and create a galaxy network no one have seen before!

But be aware, the danger is lurking around the corner!

1.0 experimental
\nEach device will get its own limit, so previously impossible factory designs will become possible. \nThe full carbon reactor won\'t accept more carbon ore, so it will be sent to another carbon reactor.\n\nFor players who love infinite inventories, the change will be optional.\nThis will also help with continuing a playthrough after loading a legacy savegame.\n\n
\n\nAfter redesigning cosmic events, only one persistent celestial body was leftthe black hole. 1.0 version is changing that, adding more generated celestial bodies. They all can be discovered using radars!\n\nA supernova is a powerful and luminous explosion of a star. It provides iridium resources that are collected with specialized drones.\nA neutron star is the gravitationally collapsed core of a massive supergiant star!\nAfter building Stellarcracker, it generates neutronium plasma.\n\n
\nThere are new resources and ways to obtain them. I hope that new technologies and rebalanced recipes will be a great improvement!\n\n
Hello, Astro Colony explorers!\n\nIt\'s time to announce the release of the game. First, however, I\'d like to invite you to open testing of the experimental version 1.0!\n\nBelow you can find all the information about what you can expect from the newest version and when it will be available. Yes, tests will be public, so you will be able to access them directly from the game! \n\n
New devices
\n\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/40809781/6870440c3c7c913f9c2d17fe75eb65106a051b57.jpg\"][/img]\nNew devices are being added to the game. It makes the game longer, more exacting and adds new ways to interact and craft.\n\nMirroring buildings
\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/40809781/76e9c122d4dc3def182cddf5b7275bb90b4f725a.png\"][/img]\nThis is certainly the most requested feature. Along with rotating buildings and swapping gates, it offers enormous possibilities for designing and automating your colony.\n\nNew recipes design
\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/40809781/c92c1508110554164d4d96dc576aadab01e87ccd.png\"][/img]\nRecipes of all devices got reworked, so they have a new selection menu. The number of recipes got reduced to only one per machine unless it is upgraded so it can use 2-3 recipes.\n\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/40809781/ac83902ccf0d8e531af322c2d48da41178b7c20d.png\"][/img]\nTo make things easier, related items for specific recipes are highlighted in the menu.\n\nDevices efficiency
\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/40809781/76dc6880c7f027e446216631ff626cd2ee6ab8dc.png\"][/img]\nDevice efficiency can be improved during the game by upgrading the devices or feeding astronauts with food that provides work bonuses.\n\nInventories size changed
\n
\nEach device will get its own limit, so previously impossible factory designs will become possible. \nThe full carbon reactor won\'t accept more carbon ore, so it will be sent to another carbon reactor.\n\nFor players who love infinite inventories, the change will be optional.\nThis will also help with continuing a playthrough after loading a legacy savegame.\n\nNew Celestial Bodies
\n
\n\nAfter redesigning cosmic events, only one persistent celestial body was leftthe black hole. 1.0 version is changing that, adding more generated celestial bodies. They all can be discovered using radars!\n\nA supernova is a powerful and luminous explosion of a star. It provides iridium resources that are collected with specialized drones.\nA neutron star is the gravitationally collapsed core of a massive supergiant star!\nAfter building Stellarcracker, it generates neutronium plasma.\n\nStory told with cinematics
\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/40809781/b9a0950cb3dc6bb4a80ec71cbb9f0e4e2465e86e.png\"][/img]\nThere are 3 new cinematics in place explaining the story. In addition, the old cinematic is also used when the first shuttle with astronauts arrives. ;)\nNew resources and technologies
\n
\nThere are new resources and ways to obtain them. I hope that new technologies and rebalanced recipes will be a great improvement!\n\n1.0 EXPERIMENTAL
\nThe experimental version is coming out on the 30th of DECEMBER.\n1.0 playtests will be public, so expect another announcement with a \"Beta Code\" in December!\n\nBlack Friday Sale
\n[dynamiclink href=\"https://store.steampowered.com/app/1614550/Astro_Colony/\"][/dynamiclink]The game is currently on Sale, so please don\'t forget to grab the game when it is discounted.\n\nPlease share your feedback and let me know what is important for you in the upcoming 1.0 release! \nhttps://discord.com/invite/EFzAA3w \n\nAlso, I am worried that the number of players is now dropping, since there are no more updates before the game release. In the results, the number of reviews dropped, and the rating went drastically down - from 95% positive reviews in November to only 40% soon. ;/ Let\'s hope the situation for Astro Colony will improve! \n\nThanks guys so much for support!\nTefel (Terad Games)[ 2025-11-29 23:21:08 CET ] [Original Post]
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