Update Notes for v0.7.0_p3.
- Events can now have custom icons. Added custom icons to "Terminal" event, and encounters spawned for the "Gear Machine" event in the Factory. - Gear Machine event now shows required and placed cogwheel counts. - Dexterity now gives 2% Crit Chance per level instead of 1%. - (Enemy) Frail: Slippery 3->5. "Rejuvenate" move Restoration 20->15. "Dodge" move cooldown 4->8. - (Enemy) Incubator: New status "Umbilical Cord". New move "Heartbeat" (Heal Frail by 10). - (New Status) Umbilical Cord: Lose all buffs when Frail dies. - (Status) Ranged Resistance: Ranged damage reduction 50%->40%. - (Card/Knife) Shadow Rush: Energy Cost 4->2. - Block gaining effects are now shown in the combat log.
- Fixed "Insurgent" perk not having effect on enemies "Puppet" and "Maniac". - Fixed tooltips showing and getting stuck in various screens. - Fixed clicking middle mouse button to see details also transferring cards in the rest screen. - Fixed equipment selection screen buttons not toggling as selected. - Fixed block text being too small if the entity has both normal and retained block. - Fixed occasional info text on top of controls bar not showing if the controls bar is disabled. This text shows item use and info modes, signifying that other input is disabled. When not shown, it was causing confusion about why the game won't accept input. - Fixed Bleeding and Corrosion not showing as Damage Over Time effect in enemy moves list. - Fixed Headache condition tooltip not showing moves left.
[ 2021-12-24 15:29:25 CET ] [ Original post ]
Warning: If you have an ongoing run from before the update, you may experience some stats & attributes acting funny when you level up etc. This is due to a known change and won't happen on a new run.
Improvements & Balance
- Events can now have custom icons. Added custom icons to "Terminal" event, and encounters spawned for the "Gear Machine" event in the Factory. - Gear Machine event now shows required and placed cogwheel counts. - Dexterity now gives 2% Crit Chance per level instead of 1%. - (Enemy) Frail: Slippery 3->5. "Rejuvenate" move Restoration 20->15. "Dodge" move cooldown 4->8. - (Enemy) Incubator: New status "Umbilical Cord". New move "Heartbeat" (Heal Frail by 10). - (New Status) Umbilical Cord: Lose all buffs when Frail dies. - (Status) Ranged Resistance: Ranged damage reduction 50%->40%. - (Card/Knife) Shadow Rush: Energy Cost 4->2. - Block gaining effects are now shown in the combat log.
Fixes
- Fixed "Insurgent" perk not having effect on enemies "Puppet" and "Maniac". - Fixed tooltips showing and getting stuck in various screens. - Fixed clicking middle mouse button to see details also transferring cards in the rest screen. - Fixed equipment selection screen buttons not toggling as selected. - Fixed block text being too small if the entity has both normal and retained block. - Fixed occasional info text on top of controls bar not showing if the controls bar is disabled. This text shows item use and info modes, signifying that other input is disabled. When not shown, it was causing confusion about why the game won't accept input. - Fixed Bleeding and Corrosion not showing as Damage Over Time effect in enemy moves list. - Fixed Headache condition tooltip not showing moves left.
Draft of Darkness
Crawly Games
Crawly Games
2021-07-30
Strategy RPG Singleplayer EA
Game News Posts 86
🎹🖱️Keyboard + Mouse
Very Positive
(226 reviews)
https://crawlygames.com/draft-of-darkness
https://store.steampowered.com/app/1380650 
Draft of Darkness Linux [897.36 M]
Draft of Darkness is a roguelike deckbuilder in a post-apocalyptic setting with survival horror and resource management mechanics. Select a hero, build your starting deck and start your adventure!
During your journey:
During your journey:
- Fight with infected creatures, government robots and other survivors in a turn-based battle system.
- Explore a post-apocalyptic city consumed by darkness. Each map is procedurally generated and unique for every run.
- Build a party of survivors to help you on your journey. Each has their own deck of abilities!
- Trade to collect better equipment and cards, which you can use to strengthen your companions.
- Make important decisions. Your choices are key to progress the story forward.
Unique Weapon Based Combat System
Each card in Draft of Darkness can be used by equipping a type of weapon. Determine your strategy by building unique decks combining cards from different weapon types. Each weapon has unique mechanics that can be mixed and matched for insane combos!Explore Procedurally Generated Maps
Find friends and foes lurking deep within the dark corners of the Residence, Streets and Hospital areas. Manage the status of your party, avoid radiation and infection at all costs!Every Run Matters
At the end of every run, even if you fail, you will receive credits that can be used to open booster packs to unlock new starting cards for your next run. Every death is a chance to try out new strategies!Every Choice Matters
Draft of Darkness has a unique "meta story progression" system, where every decision can alter the outcome of the story and allow for new ways to progress. You might try different choices on your next run, but that won't always be possible.MINIMAL SETUP
- Processor: Core i5Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Graphics Card with 2GB RAM
- Storage: 1 GB available space
- Processor: Core i7Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Graphics Card with 4GB RAM
- Storage: 1 GB available space
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