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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Small patch with some fixes: * (Card/Dark Weapon) Ritual of Darkness: Energy Cost 4->0. HP cost is now equal to the card's resource cost. Fixed the error which caused cards with no resource cost to cost HP. (Upgrade: Cards with resource cost will cost 1 HP independent of their resource cost.) * (Card/Syringe) Serotonin: Resource cost 3->1. (Upgrade: Energy reduction 1->2.) * (Card/Robot) Configure Circuits: Energy Cost 2->0. Power increase 1->2. * Defeating the Brute and the Chainsaw Killer after they surrender will increase the Darkness Level by 2. * Fixed upgraded equipment not applying upgraded attributes upon levelling up. (In ongoing runs, there may be changes on attributes upon swapping equipment.) * Fixed a crash that occurs when closing the Daemon Head item's window. * Fixed a crash involving the Flash Step card. * Fixed a bug which allowed adding upgraded versions of limited moves to the deck. * Fixed some of the equipment having attributes with decimal values when they shouldn't and not showing properly in the UI.
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