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v1.2 Update Progress

Hello everyone! I've been working on the upcoming update (v1.2) for quite some time now, and as we approach the new year, I wanted to write a brief devlog article to keep you in the loop about our progress.

Custom Run & Challenges


The forthcoming update introduces two exciting modes: Custom Run and Challenge modes. In Custom Run mode, you'll have the flexibility to adjust various parameters, set goals, and explore different ways to modify your runs. On the other hand, Challenge mode will feature unique runs with various gimmicks and goals, offering a fresh and engaging way to experience the game. Completing challenges will also unlock new content in the Credits Shop.
An early screenshot of the challenge selection screen. The development of the Challenge and Custom Run systems is nearly complete, and I'm actively working on expanding the content within these frameworks.

New Content & Changes


Version 1.2 will add additional metaprogression, unlockable items, numerous challenges, events and more! (Maybe even a new area?) My goal is to provide enough content so that players who have already completed the game can return for a new experience.
New content not shown here, but an unlock notification screen is added.

Localization / Translation


While budget constraints prevent a professional translation of the game, I've invested time in creating a system to allow custom localization. I've implemented a system, and started transferring all in-game text to this system. Though this task has consumed three weeks of effort so far (which was kind of discouraging), I'm still committed to completing it. (More like, too far in not to complete...) After finishing the localization system, I plan to offer machine translation as a starting point. Additionally, volunteers can edit a spreadsheet file within the game files to enhance translations. I'll include these improved translations in official patches. If you'd like to volunteer to assist with translating the game into another language, please reach out to me (@crawlygames) on our Discord Server.
An early screenshot of testing the localization system in the Options menu. New fonts will be added to fix the special characters.

Overall Progress


The v1.2 update will be a free, DLC-quality update. While there's no official release date as of now, it's unlikely to be completed by year-end. I extend my best wishes for a happy new year in advance and am optimistic about releasing the update early in 2024. While I was busy with the localization and custom runs, we fell a bit behind on fix patches. A small fix patch (v1.1.1_p2) has been deployed, and more will come soon as I work on balance changes and bug fixes.

Be a Hero Event for CCON Stuttgart 2023


Draft of Darkness is part of the Be a Hero event on Steam scheduled for December 9th and 10th. To celebrate, DoD will be discounted by 25%. Be sure to check out the event and take advantage of the special offer!
[quote]

Update Notes for Patch v1.1.1_p2


* Fixed Glitch event teleporting the player to the boss room while locked door events are present, causing a soft lock. * Fixed an issue where selling / buying items caused the scroll bar to move to the top. * Fixed an issue where filtering / sorting cards when editing the starting deck caused the edited deck to reset. [/quote]


[ 2023-12-09 18:05:42 CET ] [ Original post ]



Draft of Darkness
Crawly Games
  • Developer

  • Crawly Games
  • Publisher

  • 2021-07-30
  • Release

  • Strategy RPG Singleplayer EA
  • Tags

  • Game News Posts 86  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (226 reviews)


  • Review Score

  • https://crawlygames.com/draft-of-darkness
  • Website

  • https://store.steampowered.com/app/1380650 
  • Steam Store



  • Draft of Darkness Linux [897.36 M]

  • Public Linux depots

  • Draft of Darkness is a roguelike deckbuilder in a post-apocalyptic setting with survival horror and resource management mechanics. Select a hero, build your starting deck and start your adventure!

    During your journey:
    • Fight with infected creatures, government robots and other survivors in a turn-based battle system.
    • Explore a post-apocalyptic city consumed by darkness. Each map is procedurally generated and unique for every run.
    • Build a party of survivors to help you on your journey. Each has their own deck of abilities!
    • Trade to collect better equipment and cards, which you can use to strengthen your companions.
    • Make important decisions. Your choices are key to progress the story forward.

    Unique Weapon Based Combat System

    Each card in Draft of Darkness can be used by equipping a type of weapon. Determine your strategy by building unique decks combining cards from different weapon types. Each weapon has unique mechanics that can be mixed and matched for insane combos!

    Explore Procedurally Generated Maps

    Find friends and foes lurking deep within the dark corners of the Residence, Streets and Hospital areas. Manage the status of your party, avoid radiation and infection at all costs!

    Every Run Matters

    At the end of every run, even if you fail, you will receive credits that can be used to open booster packs to unlock new starting cards for your next run. Every death is a chance to try out new strategies!

    Every Choice Matters

    Draft of Darkness has a unique "meta story progression" system, where every decision can alter the outcome of the story and allow for new ways to progress. You might try different choices on your next run, but that won't always be possible.
    MINIMAL SETUP
    • Processor: Core i5Memory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: Graphics Card with 2GB RAM
    • Storage: 1 GB available space
    RECOMMENDED SETUP
    • Processor: Core i7Memory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: Graphics Card with 4GB RAM
    • Storage: 1 GB available space
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