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* "Burrow" and "Mole" now only prevents direct damage and won't prevent DoT damage and health loss. * Timers for events that resolve in a single area now won't show after leaving the area. * First Aid Kit item can be used in the "Injured Mascot" event. * Adjusted "You Need to See the Doctor" challenge rules: Starting Health 10->20, Starting Energy 5->8. Added Encounter Count rule: 22. Added Loot Count rule: 22. Added Strong Encounter Count rule: 2. * "Locked Drawer" event now always appears in the Residence area in Story Mode. * "Key Hanger" now won't spawn in the final area of a run. Shapeless Key cannot be used in the final area of a run. * Changed Bigger Areas custom rule from 2x room count to 1.75x room count. * Adjusted level generation to reduce long generation time for Bigger Areas rule. * Increased the scale of speech bubbles in exploration for better visibility of text. * Fixed an issue causing Crusher and Simulation Computer events not to spawn in Challenge and Custom modes. * Fixed a crash involving "Gumball Machine" event when multiple events spawn during a run. * Fixed issues with Garuda Statue and Three Statues events when they repeat during the same run. * Reduced maximum run length in Run Length Custom Mode rule to 10 until some issues with long runs are resolved. * Fixed "Masochist" status effect not applying properly for ally characters and for DoT and healing. * Fixed a bug causing "Purification Machine" event not to spawn. * Fixed text overflow in equipment tooltip move descriptions. * Fixed various text / language errors.
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