During your journey:
- Fight with infected creatures, government robots and other survivors in a turn-based battle system.
- Explore a post-apocalyptic city consumed by darkness. Each map is procedurally generated and unique for every run.
- Build a party of survivors to help you on your journey. Each has their own deck of abilities!
- Trade to collect better equipment and cards, which you can use to strengthen your companions.
- Make important decisions. Your choices are key to progress the story forward.
Unique Weapon Based Combat System
Each card in Draft of Darkness can be used by equipping a type of weapon. Determine your strategy by building unique decks combining cards from different weapon types. Each weapon has unique mechanics that can be mixed and matched for insane combos!
Explore Procedurally Generated Maps
Find friends and foes lurking deep within the dark corners of the Residence, Streets and Hospital areas. Manage the status of your party, avoid radiation and infection at all costs!
Every Run Matters
At the end of every run, even if you fail, you will receive credits that can be used to open booster packs to unlock new starting cards for your next run. Every death is a chance to try out new strategies!
Every Choice Matters
Draft of Darkness has a unique "meta story progression" system, where every decision can alter the outcome of the story and allow for new ways to progress. You might try different choices on your next run, but that won't always be possible.
This patch fixes some issues with the companion preservation system. One of the errors caused the preserved companion equipment / cards to be saved after recruiting that companion and modifying them. Unfortunately, I wasn\'t able to fix and didn\'t want to wipe already saved companions, so there may be issues with them. It is advised that you start a new run and not recruit the companions that you had preserved and already had re-recruited before the patch.\n\n- Fixed an error where preserved companion\'s perk was not saved correctly in certain cases.\n- Fixed an error where state of preserved companions were being saved and default equipment / deck being overriden\n- Fixed an error where it was possible to recruit the same preserved companion multiple times in a run in certain cases.\n- Fixed a bug where re-opening recruit window applied stats and equipment attributes cumulatively.\n- Fixed a bug where current XP value didn\'t reset after preserving companions.\n- Companions with the same name now override already preserved companions.\n- Companions now keep their new perk when being preserved after Behaviour Adjustment Pill item has been applied.
Minimum Setup
- Processor: Core i5Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Graphics Card with 2GB RAM
- Storage: 1 GB available space
Recommended Setup
- Processor: Core i7Memory: 4 GB RAM
- Graphics: Graphics Card with 4GB RAM
- Storage: 1 GB available space
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