Dev Update 04/06/2020
Comment on our work and say hello to us here, on Twitter and Facebook .
We hope everyone is safe and healthy! Doji Games is still developing Coffee Noir from home and this is what weve been doing recently:
- We finished the UI in the main navigation screen and graphics in notifications about random in-game events.
- Loading screens are almost done! Were working on the graphics and text that will show on them.
- Another batch of materials is being recorded by voice actors.
- Were also working on in-game marketing and translating descriptions of coffees for sale and campaigns to promote them.
- All graphics apart from the few loading screens and the last comic are complete.
- We are currently developing the last, non-standard mechanics for some scenes.
- Were preparing a demo for testing.
Comment on our work and say hello to us here, on Twitter and Facebook .
[ 2020-06-04 12:10:37 CET ] [Original Post]
Minimum Setup
- OS: Newest Version
- Processor: 2.4 GHz Dual Core ProcessorMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 1 GB dedicated video RAM
- Storage: 2 GB available space
GAMEBILLET
[ 6489 ]
GAMERSGATE
[ 3000 ]
MacGamestore
[ 2346 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB