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My new game is out, Franzen - A small and unique FREE JRPG!

Hey guys, I'm back with another project! This one's on the house, a story-focused rpg project I've been working on since about December of last year. Hope you think about checking it out! It's free! Play here, for free!


[ 2023-09-15 12:44:09 CET ] [ Original post ]


Vomitoreum Spiritual Successor "Angel's Gear" Coming Soon!

Hey guys, I've been working on a sort of pseudo sequel/ spiritual successor to Vomitoreum called "Angel's Gear". Basically, similar aesthetics to Vomit but in a 2D metroidvania with cool combat and movement, and more of a story focus. Check it out! Or don't... or whatever..... *begins crying* LINK: https://store.steampowered.com/app/2241560/Angels_Gear/


[ 2023-01-31 14:25:44 CET ] [ Original post ]


Patch: Fixing Vomitoreum Launching Other Games

Sorry for the year and a half delay on this, I got sort of distracted (and lazy). Vomitoreum should no longer launch other games (like Doom, Doom II, Heretic, Hexen, etc. etc.) when opening the game. Thought I'd do this during a lull period, if you manage to see this before updating you may want to back up your current build to finish your playthrough, since updating GZDoom games wipes save data. Hope this helps, again, sorry it took so long!


[ 2023-01-30 14:29:27 CET ] [ Original post ]


Bug Fix Galore

Meowdy! I hope you all are enjoying the game. I've been spending the last few hours fixing most of what you all have reported. Here's a list of the shit I fixeded: -Fixed that fucking piece of shit invuse keybind (I really hope!) -Vomitoreum and Umadermadine framerate improved -No longer can hear player actions during critical cutscenes -Improves telegraphs for certain game mechanics -Vomitoreum no longer repeats dialogue -Fixed Sister boss not completing issue caused by them damaging eachother -Sisters no longer damage eachother -Improved visuals on intro segment -Blacksmith door close bug fixed -Fixed Bunkerblocks counting as enemies -Bug fixes across the board I will continue to fix the game more and more over time, but I hope this cuts out a lot of the main issues y'all are experiencin' right now. Thank you for playing the game!


[ 2021-07-31 20:23:50 CET ] [ Original post ]



Vomitoreum
Scumhead
  • Developer

  • Scumhead
  • Publisher

  • 2021-07-30
  • Release

  • Indie Adventure Singleplayer
  • Tags

  • Game News Posts 4  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • Very Positive

    (802 reviews)


  • Review Score

  • https://store.steampowered.com/app/1549750 
  • Steam Store



  • Vomitoreum Linux [134.02 M]

  • Public Linux depots



  • A dark and arid hellscape inspired by the likes of Metroid Prime and Dark Souls, Vomitoreum is an FPS Metroidvania set in an interconnected and nightmarish world.

    Explore a land that has been plagued with an eldritch infection, a horrible fog that blankets the world and turns it’s denizens into wretched mutants. Delve deep into the ruins of this plagued world and find a cure for this horrid blight.

    You are the Nephilem, a vessel born of cosmic ash and the churning souls trapped within graves. Created as a being able to survive the hellish environment and search for a way to make the fog recede, you will scour the lands in search of tools and weaponry that will be useful on your journey.

    The Nephilem’s end goal is to make the infection and the fog recede, destroy the horrible demons plaguing the land, and let life flourish once again.

    Vomitoreum has a world inspired by the painting of Zdzisław Beksiński; intense combat; challenging but fair gameplay; and a world waiting to be explored! Rise from the grave factory and see what Vomitoreum has lying in wait for you!


    • Grotesque pixel art to bring these wretched demons and hellscapes to life.
    • Atmospheric world inspired by Zdzislaw Beksinski's Paintings.
    • Challenging but fair gameplay.
    • Movement and mobility that consistently re-contextualizes previously explored areas.
    • Minimalist combat encounters, focused on "moment-to-moment" encounter design.
    • A vast and interconnected world.
    • Secrets and environmental story telling around every corner.
    • World-building and lore, hidden within the cracks and crevices of the world.
    • Challenging bosses to test the player's limits.
    MINIMAL SETUP
    • OS: glibc 2.16+. 64-bit
    • Processor: 2.4 GHz Dual-CoreMemory: 512 MB RAM
    • Memory: 512 MB RAM
    • Graphics: Anything capable of running OpenGL 4.0 (eg. ATI Radeon HD 57xx or Nvidia GeForce 400 and higher)
    • Storage: 150 MB available space
    RECOMMENDED SETUP
    • OS: Your favorite Linux distroGraphics: Anything capable of running Vulkan
    • Graphics: Anything capable of running Vulkan
    GAMEBILLET

    [ 5951 ]

    14.99$ (40%)
    18.91$ (62%)
    20.72$ (17%)
    3.33$ (78%)
    5.82$ (74%)
    2.75$ (85%)
    4.89$ (88%)
    2.00$ (80%)
    12.74$ (15%)
    4.95$ (17%)
    25.46$ (15%)
    21.22$ (15%)
    14.98$ (70%)
    23.99$ (20%)
    7.12$ (11%)
    13.19$ (12%)
    12.38$ (17%)
    20.49$ (18%)
    25.46$ (15%)
    1.00$ (90%)
    4.12$ (17%)
    1.50$ (90%)
    2.90$ (81%)
    50.39$ (16%)
    6.63$ (73%)
    24.87$ (17%)
    3.27$ (78%)
    7.54$ (16%)
    16.97$ (15%)
    5.32$ (73%)
    GAMERSGATE

    [ 3198 ]

    1.31$ (81%)
    7.5$ (75%)
    0.56$ (81%)
    7.5$ (50%)
    20.0$ (50%)
    1.8$ (85%)
    5.0$ (80%)
    7.23$ (71%)
    1.35$ (89%)
    6.52$ (57%)
    4.0$ (80%)
    3.75$ (62%)
    4.5$ (85%)
    4.56$ (89%)
    14.99$ (50%)
    4.05$ (73%)
    1.5$ (92%)
    11.67$ (27%)
    2.25$ (77%)
    6.25$ (75%)
    14.99$ (25%)
    1.92$ (81%)
    5.63$ (62%)
    7.88$ (74%)
    2.5$ (75%)
    1.88$ (92%)
    0.9$ (85%)
    0.94$ (81%)
    5.0$ (50%)
    6.25$ (75%)

    FANATICAL BUNDLES

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    1 days, 2 hours, 41 minutes


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    HUMBLE BUNDLES

    Time left:

    3 days, 20 hours, 41 minutes


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    3 days, 20 hours, 41 minutes


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    12 days, 20 hours, 41 minutes


    Time left:

    19 days, 20 hours, 41 minutes

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