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26.11.2020 Update: All of this stuff is outdated now. But you may feel free to take a look at my initial plans for this game.
Hey folks! Nickolai Filipanov here.
Some time ago, I've previously mentioned that I have set a decent sized development roadmap with an arseton of details you may wanna keep your eyes peeled for.
While usually most roadmap points are set by months/years, I decided to instead stick to setting them up based on the future game build versions because, trust me, I am not quite the person to jump the gun with launch dates - you don't know what kind of crap might happen by the time something is done, which could ABSOLUTELY ruin plans...
So... here it is!
If you've been around for a good while, most of you know that Stramedia is set to be available in Early Access on Steam, Kartridge, Game Jolt and itch with an initial $7.99 USD MSRP, with a plan to raise the price a little bit more based on for how long the game remains in Early Access and how much content has been added (and if some professional work will be involved).
Of course, updates you will receive are gonna be free - Stramedia is not going to use the business model similar to how "Hello Neighbor" and "Bendy and the Ink Machine" were funded during their own development cycles (separately sold alpha/beta builds | chapters), if anything - additional generous fundings may be received from the special supporters' downloadable packages and soundtracks.
For any further updates/news on the development, you can always follow and wishlist the game on Steam, follow the game itself on Twitter or join the Discord server.
Until then, stay tuned!
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Oh, by the way - for the 0.4 build, I am still aiming to get it done by either this December or April 2021! And expect the Early Access launch to go through a promotional sale on a few selected platforms!
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