RE: Unity
And it isnt a secret to anybody that this game is currently being developed using the Unity game engine which was formerly praised for its accessibility literally for anybody to make any videogame they would come up with hell, even make a full-on fuckin movie! But all that is now going to disappear starting January 1st 2024, because John Riccitiello a complete fucking nut job who was SOMEHOW picked to be a current CEO of Unity Technologies in spite to his prior career history and the rest of the companys upper management collectively decided that it was a good idea to announce without prior warning that starting next year, if any commercial game reaches one of the two certain thresholds their developers will have to pay a fee for every purchased copy installed, regardless of whenever theyve already purchased either already-astronomically costly "Pro" and "Enterprise" licenses or not. And as extra insult to injury, developers using the free "Personal" and recently discontinued "Plus" licenses will have to pay a higher monthly rate per installed copy. You can probably tell just how nefarious this surprise change sounds on paper, especially taking in mind that many developers using the Personal Unity license are hobbyist game developers and passionate artists,some of which are currently living in harsh conditions (e.g. the ongoing war in Ukraine, varying natural disasters) that render any sort of fee payment processes impossible either due to issues of greater concerns that affect aforementioned developers survival, or just not being able to repay Unity shit due to option limitations occurring as a result of imposed sanctions. When you put it like that, makes you think that the Unity executives didnt think about that at all, have they? If such change in their fee policy was made last year when Ive made a switch to Unity due to one of the aforementioned circumstances, Stramedia: my_MISADVENTURE would have been shelved or officially canceled after 6 years of development hell in order to prioritize escaping Russia with what little I would have had around that time. Today, even if I have finished Stramedia and put it up on Steam, I still wouldnt pay John even the smallest scrap of my revenue based on what could be a made up number, even if I were able to. (All that money would go towards Disasters Emergency Committee instead - https://www.dec.org.uk/) Regardless of whenever the Unity execs revert this change or not, I alongside other fellow game developers feel like the damage has already been done, and they cannot earn our trust back this time. So, my current plan is to finish the new special demo I started making in Unity and leaving it at that, and proceed with switching to yet another game engine joyous fuckin day. But I am not going to do so right away. I will be needing your special approval first. Because I now know I cannot make this game possible on my own anymore with all this kind of shit happening. See you whenever I decide to start a Kickstarter campaign or something. Go fuck yourself, John Riccitiello. You should have gone into a retirement house instead of whatever the fuck youre doing right now.[/expand] Follow the project on Twitter ~ Mastodon ~ BlueSky (in you have access to it)
[ 2023-09-14 16:50:57 CET ] [ Original post ]
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Half-Life 3 may not be happening, but what MIGHT happen is the 3rd complete rewrite of Stramedia: my_MISADVENTURE from scratch because of a tantrum of yet another fucking elderly white cishet dumbass.
And it isnt a secret to anybody that this game is currently being developed using the Unity game engine which was formerly praised for its accessibility literally for anybody to make any videogame they would come up with hell, even make a full-on fuckin movie! But all that is now going to disappear starting January 1st 2024, because John Riccitiello a complete fucking nut job who was SOMEHOW picked to be a current CEO of Unity Technologies in spite to his prior career history and the rest of the companys upper management collectively decided that it was a good idea to announce without prior warning that starting next year, if any commercial game reaches one of the two certain thresholds their developers will have to pay a fee for every purchased copy installed, regardless of whenever theyve already purchased either already-astronomically costly "Pro" and "Enterprise" licenses or not. And as extra insult to injury, developers using the free "Personal" and recently discontinued "Plus" licenses will have to pay a higher monthly rate per installed copy. You can probably tell just how nefarious this surprise change sounds on paper, especially taking in mind that many developers using the Personal Unity license are hobbyist game developers and passionate artists,some of which are currently living in harsh conditions (e.g. the ongoing war in Ukraine, varying natural disasters) that render any sort of fee payment processes impossible either due to issues of greater concerns that affect aforementioned developers survival, or just not being able to repay Unity shit due to option limitations occurring as a result of imposed sanctions. When you put it like that, makes you think that the Unity executives didnt think about that at all, have they? If such change in their fee policy was made last year when Ive made a switch to Unity due to one of the aforementioned circumstances, Stramedia: my_MISADVENTURE would have been shelved or officially canceled after 6 years of development hell in order to prioritize escaping Russia with what little I would have had around that time. Today, even if I have finished Stramedia and put it up on Steam, I still wouldnt pay John even the smallest scrap of my revenue based on what could be a made up number, even if I were able to. (All that money would go towards Disasters Emergency Committee instead - https://www.dec.org.uk/) Regardless of whenever the Unity execs revert this change or not, I alongside other fellow game developers feel like the damage has already been done, and they cannot earn our trust back this time. So, my current plan is to finish the new special demo I started making in Unity and leaving it at that, and proceed with switching to yet another game engine joyous fuckin day. But I am not going to do so right away. I will be needing your special approval first. Because I now know I cannot make this game possible on my own anymore with all this kind of shit happening. See you whenever I decide to start a Kickstarter campaign or something. Go fuck yourself, John Riccitiello. You should have gone into a retirement house instead of whatever the fuck youre doing right now.[/expand] Follow the project on Twitter ~ Mastodon ~ BlueSky (in you have access to it)
Stramedia: my_MISADVENTURE
Nickolai Filipanov & Co.
Retroey Doofery Productions
Aiming for 2022 now or some much later time
Indie RPG Adventure Singleplayer
Game News Posts 27
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
No user reviews
(0 reviews)
https://rd_nickf.indie.af/stramedia_mM/
https://store.steampowered.com/app/1221670 
Me and my mom have been having a good dinner in the kitchen that night, then the doorbell rang and an envelope slipped through the mail hole.
"Good evening! You've been invited!"
...it started off, continuing that it's an invitation to the "Stramedia Safehouse Facility" breach. The survey was...odd, to say the least, but some of the things were done fairly easy, though I didn't think it would go through. Then some of the days were spend outside of our homes and school, though it's up to you to think of whenever or not these were the good days. And then I am sure you know what happened next.Stramedia - my_MISADVENTURE is an indie horror themed adventure game where you step into the shoes of a classroom warden who signed the agreement to possibly the most bizarre, yet somewhat deadly school trip in his entire life. Of course it may not start off deadly right away, but, uh...yeah, things are gonna escalate. But can you blame him? He really didn't know what he and his friends (fiends? Frienemies?) were going up for.
Well, what can he do now? Surprise, surprise, getting the hell outta there he must.
(AKA: the stuff worth checking it out and/or purchasing for)
- The main protagonist is wearing a fedora hat! This is probably the best selling point to this game... I think! I mean...this is one of the main factors you got attracted to that other game with a kid, the kid's hat, the stuff...uh, no? Okay, but if you know what you're doing, you can find and recruit three other friends you'll get (or have) to play as!
- Essentially, this is another "average mediocre indie" horror game, except the mediocrity here is 99% intentional! And not to mention that it's got everything you love and hate to see and experience in a horror themed videogame! Stupid simple and ridiculous (and somehow twisted) puzzles (with a lot of "ands"), cliché monsters and thirsty spooky mannequins...except they actually want to drink tea, you pervert. Get out of here!
- Simplistic Visual Pixel Art Style, Soundtrack and Audio Design! If you like looking at pixels with different contrast, I am sure your eyes will love that, and if your ears love to feast on the Low-Quality DPCM-ish Audio, giving you an illusion that you're playing a crappy retro GameBoy Advance styled game or something, then you're all welcome in!..oh, wait, I forgot that we are talking about a game that LOOKS pretty retro...huh, that's lame.
- No, really. That kid has a hat.
- Despite it's horror nature, it's also a comedy game! What kind of comedy? This game has got most of it! Whenever it's all bad puns, visual humor, random, dark, dry or somehow outright gross and ("mildly") offensive humor, Stramedia has it in the stock and shelves!
- Prepare for some surrealism, because no matter if it's an optical thing or not, things are...weird, yet somewhat disturbing, but not personal space like disturbing, because this is where it draws the line even for us.
- A nice variety of accessibility options! Whenever you want to reposition the dialogue box, change it's text size, whenever you find some colored text hard to read, or just don't feel like playing the game with a controller and just want to rest your only arm and control the game with it, it's no problem! The accessibility (and other) settings options may enhance the experience more nicely! (if there's something you want to suggest, please let us know and we will gladly look into adding it!)
- Seriously, that kid is wearing my hat! SOMEBODY DO SOMETHING! DON'T LET HIM GET AWAY WITH MY HAT!! >:U
MINIMAL SETUP
- OS: Ubuntu 16.04 LTS
- Processor: Any 2.70GHz+. 32-bit ProcessorMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GT 640; AMD Radeon RX 640 or equivalent
- Storage: 1 GB available space
- OS: Ubuntu 20.10
- Processor: Any 4.0GHz+. 64-bit ProcessorMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Literally anything powerful that can even run M...is...is Minecraft even on Linux? htf would this joke go...ah jeez.
- Storage: 5 GB available space
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