

What happens if nobody dies anymore? With that question, let us introduce you to the world of Spindle where indeed nobody dies anymore. And the answer to the question is rather simple: Chaos. Pure disorder. A mess that needs to be cleaned up. But to clean things up, Death first needs to figure out, what is going on and why it's going. Grab your scythe, ask your little pig-friend to join the journey, and let's go adventuring.
Spindle is an old-school zeldaesque action-adventure where you slip into the role of Death. But you won't be alone: A loyal companion, a friend who will stay at your side even through the darkest of times, a mate you can always rely on will always follow you: The pig. Your little shiny pink buddy. In fact, the pig is more than that. It will help you on your mission, to restore the natural order.

- Be the one and only Death
- Enjoy a beautiful handcrafted pixel world
- Explore grim dungeons
- Solve puzzles
- Pet the Pig
Hey everyone!
\nThat was quite a launch week. And we are super happy with the feedback we got so far. Thank you everyone for your super positive reviews so far (hey, as the time of writing 2 are missing for the Very Positive Rating). And thank you for reporting all the little errors you found. We\'ve been working hard to fix everything you found as quick as possible. We\'ve already released two mini fixes.
And today we\'re releasing the first more complex fixes (well, rather small issues for you but technically a bit more complex to fix on our side). And on top we\'ve also updated the Traditional Chinese translation.
Happy weekend and thank you for playing Spindle!
Changelog:
You now really have to catch all fish to receive the reward, and Christoph no longer needs to be spoken to twice,
[/*]A bug in the first dungeon has been fixed (we cant tell you which one ),
[/*]You can now still obtain Janes battle license even in the after game,
[/*]Minor graphical glitches have been fixed,
[/*]A softlock in the temple ruins has been resolved,
[/*]Additional hints have been added for Chapter 3,
[/*]Typos in several languages have been corrected (German, English, Chinese),
[/*]A new music track has been added after the fourth dungeon,
[/*]Enemies and drop rates have been rebalanced,
[/*]Minor adjustments to the ending credits
[/*]The final boss can now be defeated even if the player has died once,
[/*]Two softlocks in the Ancient Ruins have been fixed,
[/*]A crash that occurred when getting hit while having a fish on the line has been fixed
[/*]The color glitch for the Switch 2 has been fixed (the update has been submitted to Nintendo and should be reviewed and released within the next 5 to 10 days),
[/*]The 30 fps mode on the Switch has been improved,
[/*]The Shift key can now be used in key remapping,
[/*]In the remapping menu, the arrow keys are now displayed as a secondary control option (some players were confused about why they couldnt assign the arrow keys),
[/*]Additional minor color corrections,
[/*]In the second dungeon, theres now an extra hint teaching the player that the Power can also be controlled,
[/*]The timer in the exit rooms has been made more robust,
[/*]A few additional colliders have been added,
[/*]The Traditional Chinese translation has been improved,
[/*]Minor dialogue errors have been fixed,
[/*]A softlock caused by the boat has been fixed
[/*]
Minimum Setup
- OS: Ubuntu 16.04 LTS
- Processor: 2 GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL ES 3.0+ Compatible Card
- Storage: 1 GB available space
Recommended Setup
- OS: Ubuntu 18.04 LTS
- Processor: 4 GhzMemory: 4 GB RAM
- Graphics: OpenGL ES 3.0+ Compatible Card
- Storage: 1 GB available space
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