Pawnbarian
j4nw Developer
j4nw Publisher
2021 Release
🎹🖱️Keyboard + Mouse
Very Positive
(416 reviews)
Public Linux Depots:- Pawnbarian Linux [163.15 M]
New Demo, Tiny Teams 2021, Release NewsThere's a new demo available to play! Some things got a major overhaul, and everything was touched up in one way or another. Additionally, for the first time ever, there's a native Mac version. This is a near-final state of the game, so there's never been a better time to tell a friend to check it out. Wink wink.
Just like last year, Pawnbarian was selected for Yogscast Games' Tiny Teams festival, which launches right now! Over the next week, exclusively for the duration of the event, the second character - the Knight Templar - is unlocked in the demo.
https://yogsca.st/TinyTeams
Look around for other cool games made by small devs, and check out Pawnbarian on The Yogscast's stream on August 8 (that's tommorow) during the 19-22 UTC timeslot. (below times are in BST)

Finally, the game is very close to release! I don't have an exact date for you yet, but it's next month - September 2021.
Hope you enjoy, and I look forward to hearing your feedback.
Jan
[ 2021-08-07 17:01:00 CET ] [ Original post ] Pawnbarian is a minimalist puzzle roguelike. It's built around the core mechanic of using chess moves to control your adventurer on a tiny dungeon board.

- Use a deck of chess pieces to hack and slash through hordes of monsters.
- Pick up the basics instantly if you're familiar with chess, or learn in minutes if you aren't.
- Carefully plan your moves to navigate tricky, emergent tactical situations.
- Spend treasure to upgrade your cards with additional powers.
- Blitz through quick 15-30 minute runs - or die trying.
- Take on the infinite post-run Gauntlet to see how long you can survive.
- Pick from 3 characters with unique rules to conquer 3 dungeons full of varied monsters.
- Progress through Chains, a series of extra difficulty settings.
What Pawnbarian is not
Pawnbarian is not a full-fledged roguelike with deep and varied builds to explore. There is a bit of progression over the course of a run, but the core of the game is dealing with a variety of enemies, and figuring out what to do each turn.
Think of it as a highly replayable puzzle game with a roguelike card battler feel.
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