Pawnbarian
j4nw Developer
j4nw Publisher
2021 Release
🎹🖱️Keyboard + Mouse
Very Positive
(416 reviews)
Public Linux Depots:- Pawnbarian Linux [163.15 M]
1.1.4 Patch NotesHappy Holidays! It's a few days early, but the 24th happens to be not just Christmas Eve, but also the quarterversary of Pawnbarian's release. I'm still not quite used to the fact that there are enough of you who chose to grab the game that I can keep being a fully independent game developer, release these patches, and start working on another project. Thank you!
Patch 1.1.4 brings full gamepad support to the game, and should make it fully Steam Deck-ready.
new: full gamepad support, automatically hotswappable with with keyboard & mouse controls at any time
new: a screen showing the gamepad controls, accessible from the settings menu
new: tutorial explains gamepad controls (if applicable)
change: slightly updated the tutorial in general
change: menus have more consistent styling
change: reworked the entire underlying input system - this should be mostly invisible, but you have to set keyboard shortcuts again if you've been using any non-default ones
change: updated Polish translation
Cheers,
Jan
[ 2021-12-20 21:00:57 CET ] [ Original post ] Pawnbarian is a minimalist puzzle roguelike. It's built around the core mechanic of using chess moves to control your adventurer on a tiny dungeon board.

- Use a deck of chess pieces to hack and slash through hordes of monsters.
- Pick up the basics instantly if you're familiar with chess, or learn in minutes if you aren't.
- Carefully plan your moves to navigate tricky, emergent tactical situations.
- Spend treasure to upgrade your cards with additional powers.
- Blitz through quick 15-30 minute runs - or die trying.
- Take on the infinite post-run Gauntlet to see how long you can survive.
- Pick from 3 characters with unique rules to conquer 3 dungeons full of varied monsters.
- Progress through Chains, a series of extra difficulty settings.
What Pawnbarian is not
Pawnbarian is not a full-fledged roguelike with deep and varied builds to explore. There is a bit of progression over the course of a run, but the core of the game is dealing with a variety of enemies, and figuring out what to do each turn.
Think of it as a highly replayable puzzle game with a roguelike card battler feel.
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