





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
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In preparation for a wider multi-platform release, I have the latest version to share. Here are the changes: 1647385972
Becuase of how Unity tries to make development easier, this resulted in major issue. Unity will automatically assign an order for how soon some code will run. While this can be manually overridden, it should not be required unless automatic assignment fails to generate a desired result. In the upgrade to a new engine, it appears that a particular case, that would be game breaking in several places, has been introduced. Hopefully no one encountered any issues, but the fix is here just in case. Changelog is as follows: 1647329462
I finally saved up for and bought the nessecary hardware to verify full compatablity with macOS, including for those with newer M1 devices. As a result, Thibalryn and my future games will be made available for those who prefer to play certain games on their Apple machines. Yay!
I have also made some other changes for monetary supporters:
Not only will you have the golden player ball, but now you will see golden explosions on both player spawn and death events.
In the process of updating a few things, I am transitioning from using Steam's DLC feature to the Steam Inventory Service for future Support the Developer implementation. If you are one of those who used one of the original monetary support methods, such as an outright purchase or DLC, you will still have all the same benifits plus the new effects.
The major reason for me doing all this is to better prepare for my next game's release in what I hope will not be too long of a wait. You can follow development progress of that at the following places:
Twitter: https://twitter.com/hashtag/PowersOfHex
Youtube: https://youtube.com/playlist?list=PL1QNSS-4sB0i8VioIykjmhDDcmjlX_Pk6
Here is the changelog for this release:
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To help with reaching more players and to allow me to share Thibalryn with more people around the world, I have taken the days required and performed the necessary work to add an additional 8 languages to Thibalryn. 1629123665
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Couldn't get Thibalryn to run via Wine, Proton or other means? Well now you can just run it natively! Please experiment and let me know if you find any bugs in this new Linux port.
I am very thankful for every single person who purchased Thibalryn while it was a paid app. In order to pay thanks and respect, once Thibalryn goes free to play, all previous owners will find there player ball has turned gold. That right, Jerry, gold! Another announcement will be made when the transition has occured and I do hope to see a rush of new players.
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The colours indicate where the stage it is, where the transitions are and where they go to. https://steamcommunity.com/sharedfiles/filedetails/?id=1961068974
Just a small patch. 1569579616
A love letter to classic NES games!
Explore an ever-expanding, challenging maze filled with countless secrets.
You'll need true skill whilst fighting various baddies each with their own unique AI.
Master what skills you have to unlock new possibilities while you search for mores.
You will find that this game feels amazing to play with never-seen-before game mechanics.
Features:
Here is the changelog: 1567737721
With a small update, those playing in full-screen mode will now see a fancy border instead of just blackness. 1566338661
Just a small update to fix some tiles: 1565765838
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I will be trying to keep gameplay changes to an absolute minimum so as to not make life hard for speedrunners. 1563219642
Special thanks to TinaHacks and RogueLink! 1562473376
Fixed some issues... 1562272537
Here are a few changes for you to enjoy reading about... 1562089253
Expect to laugh a lot! Check out the very first review: https://youtu.be/FZswkkyPP8M
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