





So earlier I had said that some updates I was working on were a bit delayed from my original hope of a New Year's Day, and the end of February was a more realistic time frame. Well, it's the end of February, and I am done with the content of the update (with one annoying exception, long story), but I made so many changes to game engine to implement some of the new content, that the game needs a thorough test run or two before I can release the changes. That'll take a little more time, a week or three. But it is still coming soon. The need for game engine changes was the major delay, along with my fatal flaw of going on tangents. I had thought the update was pretty mild in terms of features, but it turns out one area that had some topological irregularities needed a lot more updates to the engine than I anticipated. But, it's (almost) all in now. Anyway, to hold you over, here are a few outtakes of things what will be in the update.
- More opportunities to get a (useful) speedup earlier in the game. Probably my biggest regret is that it took most people too long to get the useful speedup, amusing as the non-useful speedup was.
- Many locked doors are now unlocked, especially in Brobensy. Other doors are still locked but the game explains them better.
- There is now a way to keep track of your quests and side quests.
- There is now a rugby pitch on the overworld. A rugby match is mentioned in the dialogue of one of the new side quests, but there was no reason to actually add the rugby pitch to the world, and yet I put one in.
[ 2025-02-26 11:46:29 CET ] [ Original post ]
- The Ditty of Carmeana Linux Binary [88.49 M]
If you're looking for a game where you blow up a lot of stuff or murder a lot of people... this is not your game.
If you're looking for a game that's a beautiful visual spectacle... this is not your game.
But, if you're looking for witty razor-sharp satire on the themes of video games in our society... this is still not your game.
If you are looking for a zany spoof in the style of Monty Python and Mel Brooks... this is your game.
The beautiful, redheaded, and obnoxiously thin Princess Carmeana has been kidnapped and held ransom. The King, not wanting to incur the expense of deploying the army, decides to recruit a "fairy boy" to Rescue the Princess™. Meanwhile, there lived a poor farm boy named Kai (pronounced "Lance"). One day as he was trudging back to town, he encountered a fairy named Tabitha and saved her from financial ruin. Tabitha decided to tag along with Kai for awhile (it was the least she could do). As luck (or Destiny, depending on whether you believe Tabitha or Kai) would have it, they soon encountered an army recruiter who was looking for a "fairy boy". Kai's Glorious Quest™ to save the hot rich skinny redhead had begun.
In this third-person action adventure, Kai will travel all over the ostensibly medieval kingdom of Bowtudgel (rhymes with "cow cudgel") in his quest to Rescue the Princess™. Along the way, he will solve puzzles, make money, conquer a set dungeons that are one-to-one with the Kingdom's major biomes, help people (sort of), kill enemies (sort of), buy hats, and find future DLC sidequests that you know very well the game developers will never get around to making. Along the way, he'll discover that there might be something even bigger at stake than a missing princess....
- Processor: 1.5 GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: AMD Radeon 300 series. NVidia GeForce 700 series. or thereabouts. 1 GB
- Storage: 600 MB available space
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