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So earlier I had said that some updates I was working on were a bit delayed from my original hope of a New Year's Day, and the end of February was a more realistic time frame. Well, it's the end of February, and I am done with the content of the update (with one annoying exception, long story), but I made so many changes to game engine to implement some of the new content, that the game needs a thorough test run or two before I can release the changes. That'll take a little more time, a week or three. But it is still coming soon. The need for game engine changes was the major delay, along with my fatal flaw of going on tangents. I had thought the update was pretty mild in terms of features, but it turns out one area that had some topological irregularities needed a lot more updates to the engine than I anticipated. But, it's (almost) all in now. Anyway, to hold you over, here are a few outtakes of things what will be in the update.
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