Some of you reported the drawbridge not working properly anymore, so we had a look and found the bug! The gate behind the drawbridge should now open again when you finished the crown quest!
[ 2022-12-13 15:49:29 CET ] [ Original post ]
Hey all! We just published a small patch that enables the Christmas mode again! From now on, Christmas mode is automatically activated each year in December (or you can change your system time to December for a whole year of Christmas :D). Other than that not much has changed except some very minor fixes for issues that popped up over the last couple of months. If you find any other issues, please keep sending in your reports so we can try and address everything! Happy Holidays everyone! Your Mooneye team
[ 2022-12-07 13:16:15 CET ] [ Original post ]
The Completionist achievement (finishing all quests) was buggy after we removed the Christmas content. That should be fixed now :) If you already completed all quests without the achievement triggering, just start the game and it should work!
[ 2022-02-03 15:08:22 CET ] [ Original post ]
Sadly, the Holiday season has come to an end in Haven Park as well! But fear not, you can still finish your already started Christmas quest. And if you have not started it yet: Santa will be back next Christmas! :)
[ 2022-01-28 09:32:38 CET ] [ Original post ]
Hey festive people of Steam! We have a lovely update for you! We really wanted you to visit your campers over the holiday, so here's some hopefully convincing arguments to go visit Haven Park again:
- Santa Claus is in town and he scattered his presents all over. I think he needs your help!
- You have the opportunity to fix a certain relationship before the year is over and make someone really happy
- Christmas lights! Look at the village, it's so cozy <3
- A new building
- Some minor fixes
[ 2021-12-22 15:06:43 CET ] [ Original post ]
After finally opening the mine last week, we implemented some of your suggested features and fixed some bugs. Here's what changed:
- added a "leave mine" button to the map when in the mine, so you can leave early if you'd rather explore the main island a bit more
- fixed some dialogues in the mine to hopefully fix any bugs causing you to be stuck in the dialogue
- you can now play the guitar in the mine
- fixed some collisions
- fixed some typos
[ 2021-11-01 15:51:54 CET ] [ Original post ]
Patch 1.1 is live right now! You've been asking for it since day one and now the day is here: The mine is finally opened up for exploration! Jump in a mine cart and find out what's hidden deep in the mountain! Here's a list of changes in this version:
- Brand-New Area to explore: The Mine
- New building: The Hammock
- New unlockable decoration
- Water shader improvement
- Cable Car reworked
- A bunch of minor bug fixes
[ 2021-10-28 14:00:11 CET ] [ Original post ]
We just uploaded a new small patch after we heard that the food trucks weren't working after our last patch. Nothing else has changed, but campers won't have to go to sleep hungry anymore! :)
[ 2021-08-25 13:47:05 CET ] [ Original post ]
We're back with another patch in our pockets and here's what it brings:
- you can now toggle the effects of certain skills on and off
- the save slots now show your total playtime
- items in your inventory are now sorted with ressources showing at the top
- we fixed a bug that could lead to a specific quest being broken
- some other minor fixes
[ 2021-08-19 11:52:01 CET ] [ Original post ]
We just published the next patch - version 1.0.7 - and have added a feature that has been highly requested and should help you finishing the park maintenance! This is what changed:
- the map now shows which areas you have completed, both regarding camp status and repairables in the park, making it much easier to know where to look to find the last broken lantern or torch!
- we reordered the categories in the building menu in camps so the campfire is now the very first object selected. We saw a lot of you had problems figuring out how to attract new campers and how to read the building list at the bottom of the screen. With the campfire now being the first object in that list, we hope it's easier to understand that the first camper will arrive after building that (or anything else from the "resting" category)
- the game now always saves when you receive a new quest (instead of just every 30 seconds)
- we fixed some localization issues, especially with newly added texts from the last patch
- some other minor fixes
[ 2021-08-11 14:33:37 CET ] [ Original post ]
Hi again, the new patch we published to the beta branch earlier today seems to be working just fine, so now all of you get to enjoy the new features and fixes! Here's what has changed:
- added "tailor" skill that will spawn more fabric in the world
- added option to remove resources from the inventory
- added option to toggle depth of field
- fixed missing option to refill wood at campfires
- fixed missing collision on mountain in the North
- fixed Russian font
- some more fixes that would spoil things if we explained it ;)
[ 2021-08-06 20:17:38 CET ] [ Original post ]
Hey you guys, Thank you so much for playing Haven Park! The feedback so far was wonderful! But of course there's also some bugs and improvements as for any game! We have the first patch for you and it contains among other smaller fixes:
- added "tailor" skill that will spawn more fabric in the world
- added option to remove resources from the inventory (click on a resource in the notebook)
- added option to toggle depth of field
- fixed missing option to refill wood at campfires
- fixed missing collision on mountain in the North
- fixed Russian font
[ 2021-08-06 14:18:54 CET ] [ Original post ]
Hi again, We quickly implemented 7 (!) new languages so you would be able to play the demo in your preferred language. We did not have the time to test them though, so your feedback would be very much appreciated <3 There will be lines that don't fit their box yet and all that, so your notebook might look a little messy ;) We'd be especially interested to hear what you think about the translation itself. Do you think it works well? Does it convey the same tone as the English version? And don't worry, we'll still do the testing before full release. Can't wait to hear what you think <3 The Haven Park Demo is now available in:
- English
- French
- German
- Spanish (Spain)
- Italian
- Brazilian Portuguese
- Russian
- Japanese
- Simplified Chinese
- Traditional Chinese
[ 2021-06-18 13:07:59 CET ] [ Original post ]
To celebrate Steam #NextFest we're holding a Haven Park Fan Art Contest! 1st place 1 Steam key for Haven Park + Your fan art as a high quality print on acrylic glass + one of our Haven Park posters! 2nd + 3rd place 1 Steam key for Haven Park each + Love & Respect How to enter: 1. Play the free demo here on Steam (optional, but recommended) 2. Create fan art of your favorite character from Haven Park 3. Post on Twitter or Instagram with #HavenParkContest before June 21st DONE Judging: The team is going to pick 10 favorites and Twitter is going to pick the winners out of the 10
[ 2021-06-17 15:00:10 CET ] [ Original post ]
Hey folks! We cannot wait to see what the Next Fest has in store for us all! We DO know what we are contributing though: Haven Park's very first playable demo! Decorate the first four camps and attract more whimsical characters to tell you their stories and wishes. Make sure everyone has the best of holidays. Grandma will be so proud! <3 We hope you enjoy the demo! If you do please wishlist so you're the first to know when there's any news. Remember, Haven Park will be launching with a limited time release offer on August 5 and you don't want to miss that, right? ;) Also, don't forget to join one of our live streams. The first one is today, right here: https://store.steampowered.com/news/app/1549550/view/4982651095249819855 Looking forward to seeing you there! Cheers, Your Moonies and Fabien
[ 2021-06-16 18:05:27 CET ] [ Original post ]
Haven Park was developed by Fabien Weibel who recently partnered with Mooneye Indies to publish his very first game. Fabien and Tobias (Mooneye) talk about what inspired Haven Park, lessons learned on the way to a game release and what they love about Haven Park. You can ask any questions you might have regarding the game or its development or just watch us play and talk about Haven Park!
[ 2021-06-14 13:54:30 CET ] [ Original post ]
Hi Community! We have big news today!
We created our own indie publishing label called Mooneye Indies in order to help narrative and wholesome indie games reach the audience they deserve. Way too often the most wonderful little gems fly under the radar even though the community is out there looking for beautiful wholesome games or meaningful narrative experiences. Especially small indie teams struggle with reaching enough people, to make all their blood, sweat and tears worth it when the title finally sees the light of day. We learned so much while self-publishing Lost Ember worldwide and on multiple platforms simultaneously, that we decided to share what we learned and help others.
Cut to the chase though :D We are completely in love with our first title as a publisher and could not have found a more wholesome game to start out with.
I present to you:
Haven Park
Help Flint make grandma's park the best it can be in order to attract even more quirky characters.
Visit Flint here and wishlist now: https://store.steampowered.com/app/1549550/Haven_Park/
Thank you for listening!
Cheers,
Your moonies
[ 2021-05-06 14:59:10 CET ] [ Original post ]
🎮 Full Controller Support
- Haven Park Linux SteamOS [382.29 M]
Be Flint, who is doing his very best to keep his grandma's park up and running and make it a place for the campers to enjoy. Learn the camper's wishes and build whatever their hearts desire to attract even more quirky characters and look forward to whimsical conversations and quests.
Get to know the campers and and learn more about the old stories surrounding the forest. Did someone mention a lost treasure?
Haven Park is a place to relax, to enjoy and to make your own!
Key Features
- Explore a tiny and peaceful open world and build cozy campsites at your own pace
- Plenty of quests and a heartfelt story keep you busy for 2-4 hours with many little secrets to uncover
- Learn new skills that help you make the campers even happier
- Meet lots of charming characters and learn their needs to make them fall in love with Haven Park
- OS: Ubuntu 16.04+
- Processor: Intel or AMD Dual Core @2Ghz or betterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel Graphics 4400 or better
- Storage: 300 MB available space
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