Hello Agents () This is a huuuuuge update with tons of additions! New Additions ===== -Added melee weapons (22 varieties!) -- Hard to learn, impossible to master! But they don't make noise and never run out of ammo. You can switch between ranged and melee combat pressing [MIDDLE MOUSE] by default. (Don't tell anyone, but a well timed swing can even reflect bullets ;^) -Skills can now be cast from the command line. -- You can do this by typing skill [NUMBER] in your terminal. This is especially helpful for dedicated hackers, but has some uses for other classes as well -New Hacker ability: Spoof -- Prevents the overlord from registering your hops for a brief period. The next update will involve some changes to the overlord and QoL fixes to hacking like autocomplete. This ability will be much more useful by then. -Squad commands -- You can order your combat-oriented allies into position with the [X] key. -You can now disable the chromatic aberration slow-mo effect in the options menu. -Updated wardrobe menu. -- You can now customize the color of your skeleton, gun, melee weapon, and grenade. The menu should be a lot more intuitive to use now. -Grenade Update -- Removed the FRC (force) stat from grenades. This previously dictated how far they would fly. Distance thrown is now determined by mouse cursor position. Grenade explosions are also the color of your grenade now. New Perk for Each Class ===== Technician Boomer - Ignore explosion damage. Weapon rotation difficulty increased by 35% Gunmeister Ol Reliable - Interacting with fallen guns refills your current one, rather than replacing it. Medic Heart-Under-Blade - Killing humanoids with a melee swing refills your armor. Begin each mission with 1% of your maximum armor. Acrobat Weight Loss - Movement speed reduced by 20% Gain 2% movement speed for each 1% armor ur missing. Esper Energy Vampire - Begin missions with 0 ego. Killing a humanoid with a melee weapon grants 5 ego up to your maximum. Chronomancer Endless Cycle - Your slug is reduced by 90%. It now automatically recharges after a 3 second delay. Empath Become Succ - Become a succubus. Your top ability is locked to Kiss X and free to cast. Sprout cute wings. Hacker Out of Bound - Discover and hop to computers through walls. Opening your laptop creates a sound reaching 1 line of sight distance. Infiltrator Shocking Reveal - Enemies take 1.5 seconds longer to initially notice you. They immediately call for backup after doing so. Balance Changes ===== -The Gorilla Grip and Optical Stabilizer abilities now last 10 seconds instead of 5 -Enemies now wait 3 seconds to call for backup instead of 1.5. Im working on a better visual for this but its not ready yet. -Ammo stations now empty your current mag, but grant 1 mag above your maximum cap to your reserve. Ammo stations were a little too easy to abuse, they now require more consideration since they empty your current mag. -100% ability is now limited to 1 refill instead of 3. Hopefully this doesnt disappoint anyone too much. I want characters to get to the point where they have absurd amounts of sustain, but this ability made it too easy from the start. Ill be introducing new ways to refill your ego, or substitute other resources for it. Bug Fixes and Adjustments ===== -Security cameras now alert the closest enemy instead of a quasi-random one in the level. -Added nicer trail effect on kiss x ability -Enemy alert code was largely rewritten to be more reliable and fair. A lot is happening under the hood when enemies call for help and these changes will set the stage for better visual feedback in the future. -The Concierge is no longer hackable. This was done so that players wouldnt get bogged down messing around with their terminal in the intro scene. There are story reasons why they shouldnt be hackable as well. -Fixed a bug where picking up a weapon dropped by a turret would give it infinite ammo. -Changed the stun effect from gross lighting to cute sleepy zees -Fixed a bug where stunned sprinting enemies would remain in the sprinting animation Secret Announcement ==== For those of you who made it this far. I promised during the last update that I would arrive at a release date for the game by now. I have *sort* of done this. There will be 2 Steam Next fests next year, and I plan to do the full release immediately after the second one. I believe this will be in October. Whenever I get the exact date for that Ill put the date up on steam. More DDS content is coming soon though. At the end of this month there will be an early build available on itch with the first 50% of the game fully complete. This will sell for a discounted price and come with a steam key when the full release is ready. (This is being done on the DL though, so dont tell anyone :^)
Deadeye Deepfake Simulacrum
nodayshalleraseyou
nodayshalleraseyou
Winter 2021
Indie RPG Simulation Singleplayer
Game News Posts 89
🎹🖱️Keyboard + Mouse
Very Positive
(479 reviews)
https://www.deaddeepsim.com/
https://store.steampowered.com/app/1545990 
The Sinking City Depot [536.05 M]
Indulge in visceral, deadly gunplay where every mistake could be your last. Hack cameras, turrets, people, even individual bullets!!!ヽ(°〇°)ノ Slow time to a crawl. Fade from view. Rip your mind asunder. Project your ego and "befriend" every intelligent thing that surrounds you. Your abilities include, but are not limited to: everything.
D E E P F A K E (˵◡_◡˵)
Deep gameplay, deep writing, ALL style, NO substance. High concept, low fidelity. Relish in an original soundtrack of sumptuous lo-fi hip hop beats as you subvert and dominate your enemies. Build relationships with with a cast of colorful characters. Make game changing decisions as you piece together the mystery of your shadowy corporate benefactors.
S I M U L A C R U M (✿◕‿◕)
Customize the ultimate agent with more than 2^64 pieces of lovingly, caringly, procedurally generated equipment. Refine your agent's specialties and weaknesses through activatable abilities and passive but impactful perks. Conquer dozens of hand-crafted artisanal missions (and endless generated side content) designed to produce emergent gameplay and accommodate any playstyle.
- OS: Ubuntu 18.04. CentOS 7 or SteamOS
- Processor: Intel i5 or EquivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2+ or Vulkan capable
- Storage: 500 MB available space
- OS: Ubuntu 18.04. CentOS 7 or SteamOS
- Processor: Intel i5 or EquivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: OpenGL 3.2+ or Vulkan capable
- Storage: 500 MB available space
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