Howdy Agents () After a night of tinkering with Steamworks, the Mac and Linux demos are now available through Steam. These new demos also come with some notable mid-month fixes. +New Stuff---------- +New Beta Mission! Negotiations have fallen through between the corporation and a local cartel. Go kill em I guess. If you want access to the closed beta, come join our discord! https://discord.gg/Jvv3kU8TKS +New 'assistance option. You can now have story missions scale based on your spending limit in the shop. This allows you to maintain the challenge of a mission without fear of over leveling. +Updated camera alerts. Cameras now alert ALL enemies within 2 line of sight distance instead of summoning the nearest enemy. This makes them much more dangerous. This change was made because a) cameras could feel inconsequential and b) agents using a camera to lure enemies to a guarded position would have to play tediously. This change makes the game harder, but also more fun! +Improved intro configuration. Instead of unskippable scrolling text, you get skippable text that fades in quickly. +Thats it! -Fixes--------------- -Your character will now stop sprinting when opening their laptop. Previously the gun wobble animation would continue even when movement was disabled. -Made some deep changes to the main UI that will provide a substantial performance increase on older machines. -Spiking your horse will no longer cause line of sight to clip through walls while moving. There are some bugs with secondary line of sight cones atm. Drawing line of sight is one of the most expensive operations in DDS and the cost-saving measures have led to a lot of jank. Im working on overhauling how this all works. -Fridges in the shopping mall level no longer have the exact same name. -Fixed an issue with kick hitboxes that caused them to be affected by gravity. -Item buttons in the shop window are now deselected when swapping categories. -Fixed issues with the rain effect on several levels, where only half the particles were appearing. -Fixed an issue where the email inbox could break if you opened a beta save file in a demo version of the game. -Added framerate to resolution settings. -The bow now shoots larger arrows when using the Engorge Knight ability.
[ 2022-04-19 17:17:11 CET ] [ Original post ]
- The Sinking City Depot [536.05 M]
Indulge in visceral, deadly gunplay where every mistake could be your last. Hack cameras, turrets, people, even individual bullets!!!ヽ(°〇°)ノ Slow time to a crawl. Fade from view. Rip your mind asunder. Project your ego and "befriend" every intelligent thing that surrounds you. Your abilities include, but are not limited to: everything.
D E E P F A K E (˵◡_◡˵)
Deep gameplay, deep writing, ALL style, NO substance. High concept, low fidelity. Relish in an original soundtrack of sumptuous lo-fi hip hop beats as you subvert and dominate your enemies. Build relationships with with a cast of colorful characters. Make game changing decisions as you piece together the mystery of your shadowy corporate benefactors.
S I M U L A C R U M (✿◕‿◕)
Customize the ultimate agent with more than 2^64 pieces of lovingly, caringly, procedurally generated equipment. Refine your agent's specialties and weaknesses through activatable abilities and passive but impactful perks. Conquer dozens of hand-crafted artisanal missions (and endless generated side content) designed to produce emergent gameplay and accommodate any playstyle.
- OS: Ubuntu 18.04. CentOS 7 or SteamOS
- Processor: Intel i5 or EquivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2+ or Vulkan capable
- Storage: 500 MB available space
- OS: Ubuntu 18.04. CentOS 7 or SteamOS
- Processor: Intel i5 or EquivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: OpenGL 3.2+ or Vulkan capable
- Storage: 500 MB available space
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