Deadeye Deepfake Simulacrum
nodayshalleraseyou Developer
nodayshalleraseyou Publisher
Winter 2021 Release
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(610 reviews)
Public Linux Depots:- The Sinking City Depot [536.05 M]
0.6.2 UpdateHello Agents! ()
Today I bring you the 0.6.2 update, featuring a photograph from Stefan Zier! This update was sadly delayed by some Steam related technical difficulties. I'm currently wrapping up the main campaign as early access is fast approaching. We'll be doing the Steam Next fest in October so keep ur eyes peeled for that.
This comes with an update to grenades, stun effects, and a bed to sleep in. If you want access to the beta, be sure to join the discord! We got frogs, neco arc, and a brand new mission!
https://discord.gg/Jvv3kU8TKS
Anyways here are the notes.
New Stuff
- New Main quest level for the Beta! One more mission to go + the epilogue and the main story will be done!
- Added the new Avatar enemy type.
- Added mouse wheel zoom to network graph
- Added new grenade types: stun and sight flavors
- You can now sleep in your bed to pass time in the apartment. This removes the need to do random proc gen missions while waiting for story quests to appear in your inbox.
- Added optional hint to the door puzzle in tutorial.
- Added new secret encounter that can show up during BBS missions
- Added a new vignette effect, you can turn it off in the options if you dislike it.
Fixes
- Greatly optimized hacking UI
- Stun effects now have variable duration depending on damage stat, displayed as duration in the UI
- Adjusted how legendary weapons work, these now always appear with level 9 stats.
- Ranged enemies now pathfind while in combat rather than moving in random directions
- Fixed several ambush mimics that would wander off on their own.
- Fixed error with horses where they would move on their own after being mounted by enemies.
- Grenade range radius is now displayed in shop instead of diameter
- Grenade splosion particles now scale based on range
- Fixed issue with cloned enemies not generating identical grenades
- Renamed the door control panels in Swamp Op mission.
- Fixed bug where piloted enemies would not update the ability panel UI properly if the player did not have an ability of their own in the corresponding slot.
- Messed around with a lot of stat generation params for weapons and armor.
- Lots of misc fixes
[ 2022-07-13 04:37:00 CET ] [ Original post ] D E A D E Y E (╬ Ò﹏Ó)
Indulge in visceral, deadly gunplay where every mistake could be your last. Hack cameras, turrets, people, even individual bullets!!!ヽ(°〇°)ノ Slow time to a crawl. Fade from view. Rip your mind asunder. Project your ego and "befriend" every intelligent thing that surrounds you. Your abilities include, but are not limited to: everything.
D E E P F A K E (˵◡_◡˵)
Deep gameplay, deep writing, ALL style, NO substance. High concept, low fidelity. Relish in an original soundtrack of sumptuous lo-fi hip hop beats as you subvert and dominate your enemies. Build relationships with with a cast of colorful characters. Make game changing decisions as you piece together the mystery of your shadowy corporate benefactors.
S I M U L A C R U M (✿◕‿◕)
Customize the ultimate agent with more than 2^64 pieces of lovingly, caringly, procedurally generated equipment. Refine your agent's specialties and weaknesses through activatable abilities and passive but impactful perks. Conquer dozens of hand-crafted artisanal missions (and endless generated side content) designed to produce emergent gameplay and accommodate any playstyle.
MINIMAL SETUP- OS: Ubuntu 18.04. CentOS 7 or SteamOS
- Processor: Intel i5 or EquivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3.2+ or Vulkan capable
- Storage: 500 MB available space
RECOMMENDED SETUP- OS: Ubuntu 18.04. CentOS 7 or SteamOS
- Processor: Intel i5 or EquivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: OpenGL 3.2+ or Vulkan capable
- Storage: 500 MB available space
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