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0.6.9.1 Update

Hello Agents! () This is the first minor update for DDS. It's aimed at addressing lots of bugs and providing some commonly requested features. Next update will probably come out next weekend. Planning an update to security cameras, and the perk system so experimentation isn't so expensive and discouraged. Here are da patch notes. New Stuff

  • New Secret Ability - Lets Ride! Show some love to your pet worm and theyll be ready to join you in the field.
  • New ability for Technician - One Stop Shop, spawn a station that refills all health, slug, ammo.
  • Improved hacking sight mechanics. Previously you needed a direct line (no walls between your camera and target) of sight to hack a computer, even if it was visible on your screen via the sight bubble from a spiked computer. Now computers are accessible so long as theyre on screen and visible. This also works with witnesses which allow you to see through walls.
  • Game now pauses when you hit escape and go to the menu. There are some small issues caused by this but it's working 99% as intended.
  • You can now rebind alternate mouse buttons and primary mouse buttons in the keymap settings.
Fixes and Adjustments
  • Gave the Knight class some love. This class is among the most broken imo but some of the abilities were too annoying to use. The Helicopter and Assume the Position abilities now ignore wall collisions. Divine Mandate reduced to cost 1.
  • Addressed a rare issue that could cause the screen to turn black when black knights landed. I am still not sure what caused this and havent been able to reproduce it but Ive updated some sussy code involved with this effect and I'm hoping that fixed it.
  • Updated hitboxes in the train level so its harder to fall off the edge. I did not expect this to be the notorious weed out level lol. Ill be looking into improving it.
  • Fixed a bug preventing the player from snapping back from an exploded landmine. Snapback now occurs automatically.
  • Fixed an issue with xX_flybynight_Xxs dialogue tree that could abruptly end the conversation.
  • Mind Expansion now allows clones of the players to hack through walls while piloting.
  • Fixed some issues with AI pathfinding that would cause units to get stuck if they were too close to a corner. This can still happen but should be much much rarer now.
  • Fixed a bug that prevented you from equipping secret abilities during the please stand by story sequence
  • Autocomplete should now work when typing in all caps (idk why you would do this but the bug is gone)
  • Slug now displays correctly in the shop after pushing and popping the endless cycle perk
  • Spiking the dummy server in the tutorial before being asked to no longer breaks the sequence.
  • Fixed a bug where teleporting to a particular fridge in the rescue mission would disable sound and hacking discovery.
  • Teleporters and summoners now work with piloted enemies instead of just the player.
  • Shortened description for forbidden technique perk.
  • Updated description for final round perk to make it more clear whats happening.
Known Bugs
  • Rebinding a duplicate key while in game requires you to close and open the menu before you can rebind again. Has to do with pausing, will fix soon.
  • Dead bodies keep doors open. This makes sense but causes some issues.
  • Key bind labels in the ability equip screen do not match what you've rebound them to.


[ 2022-10-23 05:18:36 CET ] [ Original post ]



Deadeye Deepfake Simulacrum
nodayshalleraseyou
  • Developer

  • nodayshalleraseyou
  • Publisher

  • Winter 2021
  • Release

  • Indie RPG Simulation Singleplayer
  • Tags

  • Game News Posts 89  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (479 reviews)


  • Review Score

  • https://www.deaddeepsim.com/
  • Website

  • https://store.steampowered.com/app/1545990 
  • Steam Store



  • The Sinking City Depot [536.05 M]

  • Public Linux depots

  • D E A D E Y E (╬ Ò﹏Ó)
    Indulge in visceral, deadly gunplay where every mistake could be your last. Hack cameras, turrets, people, even individual bullets!!!ヽ(°〇°)ノ Slow time to a crawl. Fade from view. Rip your mind asunder. Project your ego and "befriend" every intelligent thing that surrounds you. Your abilities include, but are not limited to: everything.

    D E E P F A K E (˵◡_◡˵)
    Deep gameplay, deep writing, ALL style, NO substance. High concept, low fidelity. Relish in an original soundtrack of sumptuous lo-fi hip hop beats as you subvert and dominate your enemies. Build relationships with with a cast of colorful characters. Make game changing decisions as you piece together the mystery of your shadowy corporate benefactors.

    S I M U L A C R U M (✿◕‿◕)
    Customize the ultimate agent with more than 2^64 pieces of lovingly, caringly, procedurally generated equipment. Refine your agent's specialties and weaknesses through activatable abilities and passive but impactful perks. Conquer dozens of hand-crafted artisanal missions (and endless generated side content) designed to produce emergent gameplay and accommodate any playstyle.
    MINIMAL SETUP
    • OS: Ubuntu 18.04. CentOS 7 or SteamOS
    • Processor: Intel i5 or EquivalentMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.2+ or Vulkan capable
    • Storage: 500 MB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 18.04. CentOS 7 or SteamOS
    • Processor: Intel i5 or EquivalentMemory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: OpenGL 3.2+ or Vulkan capable
    • Storage: 500 MB available space
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