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0.7.3 Update

Hellooooo Agents () Here with another monthly update for y'all. I am extremely close to having two more missions done buuuut I'm not quite happy with them and I'm in the process of moving rn. I've decided to release the 0.7.3 update now and then put those new missions up once I've moved in and had the time to polish them. This new update still comes with a ton of stuff though! Check down below for a list of specifics. Thank you so much to all of you who picked up a copy of DDS during the Steam sale. And a special super thank u so much with a cherry on top to everyone who left a review! We've blasted past 300 and are on our way to 500! As always, be sure to join the discord! Here are da notes. New Perks!

  • Every non-secret class got a new perk. Many of these will allow you to spice up your playstyle in crazy impactful ways.
  • Gunmeister - Defensive Twirl - reloads are longer but you gain massive damage resistance while you do. Special thanks to Grace from the discord for suggesting this idea!
  • Acrobat - Red Light Green Light - Move faster but stop when attacking.
  • Medic - Flesh Pact - Damage is increased but damage is shared with hostile units in line of sight distance.
  • Technician - Dedicated Hardware - Cameras and Turrets are free to hack and command, but other hops cost double.
  • Chronomancer - Double Time - Doubles the cast time of your abilities.
  • Esper - Psychic Shield - Damage is first dealt to your Ego.
  • Hacker - Going Mobile - While your laptop is open, your character moves in the direction of your cursor.
  • Empath - Obedience - Allies lose the ability to move on their own.
  • Infiltrator - Blindsight - Reduce your view distance by 25%, along with all enemies.
  • Knight - True Warrior - Lethal weapons put targets to sleep instead.
  • Necromancer - There and Back - Death is not the end!
New Abilities
  • Gunmeister - Self-Defense - Each source of damage is negated at the price of a bullet from your magazine. Very proud of the effect for this though it does render over menus for some reason. I'll fix that eventually.
  • Empath - Spank - Your next melee swing converts enemies to your side.
  • Empath - Friends with Benefits - Consume your most recent friend, gaining all their resources.
  • Infiltrator - Peek - Create a small vision circle around your cursor.
Big Changes
  • Slug Rework. Slug now drains at a rate proportional to time dilation. 5 seconds of slug means you can slow time for 5 seconds of real world time. To compensate for this nerf, all skeletons can have 5x as much slug as before! This change was made to make Chronomancer cheese builds more interesting. Don't worry! They haven't been nerfed into the ground. Chronomancer stuff is still totally busted, you just need to be a little more strategic with your resources in the early game, and build your character around it in the late game. The Slug Guzzler perk was also buffed to drain slug 200% faster rather than 800% faster.
  • New Lighting effects for player line of sight! Your vision now has a subtle glow towards the edges. I always wanted it to look like this but only now got the shader working properly. This should make overlapping sight lines a little clearer, and add a bit of visual flair to the look of DDS. I'll probably add an option to turn this off later if you don't like it though!
  • The Empath Become Succ perk has been reworked (again) to make it more in line with the spirit of the original. Empath abilities now have half cost and double charges, at the cost of the opposite being true for all other abilities.
  • You can now press left shift + tab to cycle back through auto complete suggestions. Thank you zenbu for requesting this in the discord!
  • The Jester class now awards 8 random abilities and 4 random perks, up from 7 an d 3.
  • Added some additional tutorialization stuff here and there after watching some confused streamers take a crack at DDS.
  • Added a bunch of new skeleton and grenade sprites.
Bug Fixes
  • AI no longer breaks when a hacking action is interrupted by the death of a target.
  • Fixed some performance issues with security cameras. These things were doing way more work than they needed to so you might notice some performance improvements in a handful of levels.
  • enemies no longer shatter glass if their melee weapon intersects with it in an inactive state
  • removed the vacuum cleaner from the house call mission. This thing had a habit of breaking windows and sending all the enemies in the house into patrol mode.
  • lots of other minor tweaks and fixes I'm too lazy to list out
That's all for now! I should have 2 new missions for you soon so keep a lookout for those in the next week or two.


[ 2023-07-07 04:23:49 CET ] [ Original post ]



Deadeye Deepfake Simulacrum
nodayshalleraseyou
  • Developer

  • nodayshalleraseyou
  • Publisher

  • Winter 2021
  • Release

  • Indie RPG Simulation Singleplayer
  • Tags

  • Game News Posts 89  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (479 reviews)


  • Review Score

  • https://www.deaddeepsim.com/
  • Website

  • https://store.steampowered.com/app/1545990 
  • Steam Store



  • The Sinking City Depot [536.05 M]

  • Public Linux depots

  • D E A D E Y E (╬ Ò﹏Ó)
    Indulge in visceral, deadly gunplay where every mistake could be your last. Hack cameras, turrets, people, even individual bullets!!!ヽ(°〇°)ノ Slow time to a crawl. Fade from view. Rip your mind asunder. Project your ego and "befriend" every intelligent thing that surrounds you. Your abilities include, but are not limited to: everything.

    D E E P F A K E (˵◡_◡˵)
    Deep gameplay, deep writing, ALL style, NO substance. High concept, low fidelity. Relish in an original soundtrack of sumptuous lo-fi hip hop beats as you subvert and dominate your enemies. Build relationships with with a cast of colorful characters. Make game changing decisions as you piece together the mystery of your shadowy corporate benefactors.

    S I M U L A C R U M (✿◕‿◕)
    Customize the ultimate agent with more than 2^64 pieces of lovingly, caringly, procedurally generated equipment. Refine your agent's specialties and weaknesses through activatable abilities and passive but impactful perks. Conquer dozens of hand-crafted artisanal missions (and endless generated side content) designed to produce emergent gameplay and accommodate any playstyle.
    MINIMAL SETUP
    • OS: Ubuntu 18.04. CentOS 7 or SteamOS
    • Processor: Intel i5 or EquivalentMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.2+ or Vulkan capable
    • Storage: 500 MB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 18.04. CentOS 7 or SteamOS
    • Processor: Intel i5 or EquivalentMemory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: OpenGL 3.2+ or Vulkan capable
    • Storage: 500 MB available space
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