TUXDB - LINUX GAMING AGGREGATE
by NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 9 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam ImageSteam Image
0.7.5 Update

Howdy Agents! () Most of my dev time is focused on story and mission stuff for the final stackhunter update, so I don't have *too* much to share with you today. It's been a while since our last update though, so I wanted to deliver a few goodies. Thank you to everyone who left a review this month! As always, be sure to join the discord! for updates and cute pictures of frogs. The Notes

  • added the ability to toggle vsync from the options menu
  • optimized elements of the player's hud for a minor performance increase
  • added several new skeleton and grenade sprites
  • fixed an issue in the Bellagamba Grid mission where two neighboring computers had the same name
  • autocomplete backtracking is now done by holding control and pressing tab. Shift tab opened up the Steam overlay and no one liked that
  • enemies can now aim pick weapons properly
  • modified some code involving the initialization of melee weapons which should improve load times
  • fixed some dialogue typos
  • smoke grenades now generate with double duration
I was hoping I would have more time to dev once I finished up my degree and started my new job, but in reality I've had much less :< The current plan is to start staying up to 2:00am like I used to. October is just around the corner which will mark the 1 year anniversary of DDS! I'd like to finish Stackhunter by the end next month, which should leave a pretty straight shot to releasing 1.0. I'll be adding ~3 additional missions to serve as an alt-route to the main story, and the long awaited roguelike mode! DDS will receive some additional content past this, but only things I didn't originally imagine in the 1.0 release. It's been an amazing experience getting to this point and sharing DDS with all of you, and I hope these final content updates are worth the wait! Some recent news regarding Unity's clown carnival revenue model has many devs seriously bummed out :< This recent decision (along with many others) feels deeply misguided at best, and many developers big and small are taking this opportunity to jump ship. I love working with Unity in large part because of the community and their support, but decisions like these put Unity's greatest asset at risk. I will not be porting DDS to Godot or anything as it would be a nightmarish amount of work, and because these changes shouldn't effect me personally. But I'll definitely be turning my eye towards Godot for my next major project.


[ 2023-09-14 07:34:39 CET ] [ Original post ]

Deadeye Deepfake Simulacrum
nodayshalleraseyou Developer
nodayshalleraseyou Publisher
Winter 2021 Release
Game News Posts: 90
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive (535 reviews)
Public Linux Depots:
  • The Sinking City Depot [536.05 M]
D E A D E Y E (╬ Ò﹏Ó)
Indulge in visceral, deadly gunplay where every mistake could be your last. Hack cameras, turrets, people, even individual bullets!!!ヽ(°〇°)ノ Slow time to a crawl. Fade from view. Rip your mind asunder. Project your ego and "befriend" every intelligent thing that surrounds you. Your abilities include, but are not limited to: everything.

D E E P F A K E (˵◡_◡˵)
Deep gameplay, deep writing, ALL style, NO substance. High concept, low fidelity. Relish in an original soundtrack of sumptuous lo-fi hip hop beats as you subvert and dominate your enemies. Build relationships with with a cast of colorful characters. Make game changing decisions as you piece together the mystery of your shadowy corporate benefactors.

S I M U L A C R U M (✿◕‿◕)
Customize the ultimate agent with more than 2^64 pieces of lovingly, caringly, procedurally generated equipment. Refine your agent's specialties and weaknesses through activatable abilities and passive but impactful perks. Conquer dozens of hand-crafted artisanal missions (and endless generated side content) designed to produce emergent gameplay and accommodate any playstyle.

MINIMAL SETUP
  • OS: Ubuntu 18.04. CentOS 7 or SteamOS
  • Processor: Intel i5 or EquivalentMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.2+ or Vulkan capable
  • Storage: 500 MB available space
RECOMMENDED SETUP
  • OS: Ubuntu 18.04. CentOS 7 or SteamOS
  • Processor: Intel i5 or EquivalentMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: OpenGL 3.2+ or Vulkan capable
  • Storage: 500 MB available space
GAMEBILLET

[ 6140 ]

8.39$ (16%)
9.57$ (36%)
1.64$ (18%)
16.96$ (15%)
34.39$ (14%)
21.24$ (15%)
3.84$ (81%)
6.50$ (50%)
16.97$ (15%)
5.77$ (17%)
4.25$ (83%)
15.99$ (20%)
16.96$ (15%)
15.47$ (61%)
3.87$ (81%)
16.97$ (15%)
8.39$ (16%)
5.94$ (34%)
15.90$ (20%)
3.35$ (16%)
4.97$ (83%)
11.99$ (40%)
19.99$ (43%)
12.72$ (15%)
34.39$ (-15%)
3.72$ (85%)
8.47$ (15%)
41.47$ (17%)
11.56$ (11%)
8.49$ (79%)
GAMERSGATE

[ 1688 ]

3.4$ (57%)
4.37$ (78%)
5.4$ (82%)
17.49$ (30%)
16.74$ (33%)
2.38$ (76%)
2.55$ (83%)
19.0$ (52%)
3.0$ (80%)
13.59$ (32%)
1.5$ (90%)
10.07$ (37%)
5.28$ (74%)
1.5$ (85%)
4.35$ (56%)
4.95$ (67%)
8.49$ (58%)
8.99$ (55%)
5.0$ (50%)
7.92$ (74%)
4.19$ (30%)
1.5$ (75%)
9.59$ (36%)
5.78$ (66%)
8.0$ (60%)
2.25$ (91%)
7.5$ (50%)
4.5$ (77%)
4.5$ (85%)
6.38$ (57%)

FANATICAL BUNDLES

Time left:

4 days, 3 hours, 40 minutes


Time left:

0 days, 3 hours, 40 minutes


Time left:

21 days, 3 hours, 40 minutes


Time left:

356445 days, 19 hours, 40 minutes


Time left:

3 days, 3 hours, 40 minutes


Time left:

32 days, 3 hours, 40 minutes


Time left:

18 days, 3 hours, 40 minutes


Time left:

28 days, 3 hours, 40 minutes


Time left:

27 days, 3 hours, 40 minutes


Time left:

34 days, 3 hours, 40 minutes


HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE