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0.7.5 Update

Howdy Agents! () Most of my dev time is focused on story and mission stuff for the final stackhunter update, so I don't have *too* much to share with you today. It's been a while since our last update though, so I wanted to deliver a few goodies. Thank you to everyone who left a review this month! As always, be sure to join the discord! for updates and cute pictures of frogs. The Notes

  • added the ability to toggle vsync from the options menu
  • optimized elements of the player's hud for a minor performance increase
  • added several new skeleton and grenade sprites
  • fixed an issue in the Bellagamba Grid mission where two neighboring computers had the same name
  • autocomplete backtracking is now done by holding control and pressing tab. Shift tab opened up the Steam overlay and no one liked that
  • enemies can now aim pick weapons properly
  • modified some code involving the initialization of melee weapons which should improve load times
  • fixed some dialogue typos
  • smoke grenades now generate with double duration
I was hoping I would have more time to dev once I finished up my degree and started my new job, but in reality I've had much less :< The current plan is to start staying up to 2:00am like I used to. October is just around the corner which will mark the 1 year anniversary of DDS! I'd like to finish Stackhunter by the end next month, which should leave a pretty straight shot to releasing 1.0. I'll be adding ~3 additional missions to serve as an alt-route to the main story, and the long awaited roguelike mode! DDS will receive some additional content past this, but only things I didn't originally imagine in the 1.0 release. It's been an amazing experience getting to this point and sharing DDS with all of you, and I hope these final content updates are worth the wait! Some recent news regarding Unity's clown carnival revenue model has many devs seriously bummed out :< This recent decision (along with many others) feels deeply misguided at best, and many developers big and small are taking this opportunity to jump ship. I love working with Unity in large part because of the community and their support, but decisions like these put Unity's greatest asset at risk. I will not be porting DDS to Godot or anything as it would be a nightmarish amount of work, and because these changes shouldn't effect me personally. But I'll definitely be turning my eye towards Godot for my next major project.


[ 2023-09-14 07:34:39 CET ] [ Original post ]

Deadeye Deepfake Simulacrum
nodayshalleraseyou Developer
nodayshalleraseyou Publisher
Winter 2021 Release
Game News Posts: 93
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive (549 reviews)
Public Linux Depots:
  • The Sinking City Depot [536.05 M]

D E A D E Y E (╬ Ò﹏Ó)
Indulge in visceral, deadly gunplay where every mistake could be your last. Hack cameras, turrets, people, even individual bullets!!!ヽ(°〇°)ノ Slow time to a crawl. Fade from view. Rip your mind asunder. Project your ego and "befriend" every intelligent thing that surrounds you. Your abilities include, but are not limited to: everything.

D E E P F A K E (˵◡_◡˵)
Deep gameplay, deep writing, ALL style, NO substance. High concept, low fidelity. Relish in an original soundtrack of sumptuous lo-fi hip hop beats as you subvert and dominate your enemies. Build relationships with with a cast of colorful characters. Make game changing decisions as you piece together the mystery of your shadowy corporate benefactors.

S I M U L A C R U M (✿◕‿◕)
Customize the ultimate agent with more than 2^64 pieces of lovingly, caringly, procedurally generated equipment. Refine your agent's specialties and weaknesses through activatable abilities and passive but impactful perks. Conquer dozens of hand-crafted artisanal missions (and endless generated side content) designed to produce emergent gameplay and accommodate any playstyle.

MINIMAL SETUP
  • OS: Ubuntu 18.04. CentOS 7 or SteamOS
  • Processor: Intel i5 or EquivalentMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.2+ or Vulkan capable
  • Storage: 500 MB available space
RECOMMENDED SETUP
  • OS: Ubuntu 18.04. CentOS 7 or SteamOS
  • Processor: Intel i5 or EquivalentMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: OpenGL 3.2+ or Vulkan capable
  • Storage: 500 MB available space
GAMEBILLET

[ 5975 ]

25.47$ (15%)
16.79$ (16%)
33.99$ (15%)
26.09$ (13%)
1.00$ (80%)
2.47$ (17%)
12.44$ (17%)
16.99$ (15%)
3.43$ (14%)
31.95$ (20%)
4.12$ (17%)
20.99$ (16%)
12.72$ (15%)
16.96$ (15%)
4.95$ (67%)
8.47$ (15%)
8.89$ (11%)
17.79$ (11%)
12.71$ (15%)
21.19$ (15%)
49.79$ (17%)
33.59$ (16%)
16.59$ (17%)
8.39$ (16%)
62.29$ (11%)
16.96$ (15%)
20.73$ (17%)
8.47$ (15%)
24.87$ (17%)
26.09$ (57%)
GAMERSGATE

[ 1709 ]

2.5$ (75%)
5.24$ (48%)
2.0$ (90%)
2.5$ (75%)
4.0$ (84%)
7.5$ (75%)
2.5$ (75%)
7.5$ (75%)
19.0$ (52%)
2.0$ (80%)
4.0$ (80%)
2.81$ (81%)
10.49$ (48%)
0.9$ (77%)
32.49$ (35%)
5.0$ (75%)
2.0$ (90%)
10.0$ (75%)
0.63$ (84%)
1.2$ (60%)
5.0$ (80%)
11.69$ (35%)
0.6$ (70%)
0.68$ (86%)
0.56$ (81%)
1.5$ (85%)
11.24$ (63%)
5.0$ (75%)
30.0$ (50%)
8.24$ (45%)
MacGamestore

[ 1755 ]

10.49$ (65%)
4.99$ (75%)
17.49$ (13%)
18.49$ (47%)
119.99$ (8%)
1.10$ (89%)
25.49$ (15%)
13.99$ (7%)
51.49$ (26%)
9.09$ (9%)
49.99$ (17%)
15.99$ (20%)
18.45$ (8%)
1.19$ (76%)
18.95$ (5%)
1.19$ (87%)
5.59$ (20%)
1.19$ (88%)
8.89$ (56%)
7.99$ (20%)
14.99$ (75%)
1.19$ (92%)
1.19$ (76%)
1.49$ (91%)
1.99$ (92%)
1.49$ (85%)
3.99$ (87%)
1.99$ (87%)
1.98$ (80%)
0.69$ (65%)

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